Sökning: "climbable gameplay elements"
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1. Legible Ledges : Evaluating the Consistency of Visual Cues for Climbable Gameplay Elements
Kandidat-uppsats, Uppsala universitet/Institutionen för speldesignSammanfattning : Climbing in video games is a game mechanic that, after the introduction of three-dimensional movement, became more and more common and extended the movement options of the player character. Climbing, as used in this thesis, is a very specific action that can only be performed by interacting with a climbable gameplay element in the game world. LÄS MER
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