Sökning: "co-located games"
Hittade 5 uppsatser innehållade orden co-located games.
1. Influential Observation : How Observers Can Influence Activities With Gaze, and How This Impacts Social Presence Perception
Kandidat-uppsats, Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)Sammanfattning : There is a distinction between participants and observers; the former performs an activity, whereas the latter spectates. The idea of observers who can influence activities is largely unexplored and could contain potential use-cases for eye-trackers and improve social presence in digital settings. LÄS MER
2. Laser Lunacy! A Collaborative and Co-located Multiplayer Game Developing a Tool for Children to Practice Collaboration
Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknikSammanfattning : The development and spread of digital platforms have led to many new phenomena. Many of them positive, but many of them also negative. One such negative phenomenon is the increasing amount of time that children spend on platforms such as computers, tablets, and smartphones. LÄS MER
3. Designing mechanics for asymmetric cooperation in hybrid co-located social games
Master-uppsats, Malmö högskola/Fakulteten för kultur och samhälle (KS)Sammanfattning : This thesis addresses a game design matter with an interaction design perspective, arguing that both are strongly related and can learn from each other. It explores the topic of designing mechanics for asymmetric cooperation in hybrid social co-located games. LÄS MER
4. Designing of ICE: Interactive Co-located Events
Magister-uppsats, Umeå universitet/Institutionen för informatikSammanfattning : With the ever expanding development and use of technology, smartphones enjoy an increase in use mainly as people’s personal devices. This study aims to turn smartphones into co-located devices through a serious game with the goal of breaking the ice when groups meet for the first time. LÄS MER
5. Collaborative Games - Makes People Talk
D-uppsats, Göteborgs universitet/Institutionen för informatikSammanfattning : Our main purpose was to explore how teenagers used mobile face-to-face collaborative computer games. In this report we therefore describe the development and use of what we call mobile face-to-face collaborative computer games. These games are played among co-located people on a handheld devices connected in an ad hoc network. LÄS MER