Sökning: "comparison of usability"

Visar resultat 1 - 5 av 196 uppsatser innehållade orden comparison of usability.

  1. 1. Designing User Interfaces for Increased Depth Perception in Remote Crane Operation

    M1-uppsats, Luleå tekniska universitet/Institutionen för system- och rymdteknik

    Författare :Johan Harju; [2024]
    Nyckelord :Depth perception; teleoperations; view perspective; graphical user interface; remote operation;

    Sammanfattning : This study investigates different design choices for graphical user interfaces meant to improve depth perception in remote crane operation through measuring efficiency and user experience. To achieve this, three different graphical user interface designs were created and implemented into a cargo port simulator within the game engine Unity. LÄS MER

  2. 2. A study on how a dashboard for energy data visualisations can be designed to be usable and inspire pro-environmental behaviour in an industry setting

    Master-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Sofie Drugge Eneroth; Alice Elkjaer; [2023]
    Nyckelord :Usability; learnability; subjective satisfaction; behavioural change; energy data visualisations; HCD; eco-feedback; personas; prototyping;

    Sammanfattning : An essential part of combating climate change is to reduce energy consumption. As the industrial sector was accountable for approximately a third of the total global carbon dioxide equivalents in 2019, it is crucial for industries to manage their energy usage. LÄS MER

  3. 3. Usability Of Training Applications Without Social Features

    Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Kristian Franzén; [2023]
    Nyckelord :Training application; Social interaction; User experience; Web application; Träningsapplikation; Social samspel; Användarupplevelse; Webbapplikation;

    Sammanfattning : There are currently a lot of training applications on the market where users can share their progress or compare their achievements with other users. It is hard to find a training application without the option of sharing one’s progress. LÄS MER

  4. 4. Comparative Analysis of Spatiotemporal Playback Manipulation : Evaluating Desktop Environments versus Immersive Head-Mounted Virtual Reality Environments

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Andreas Wrife; [2023]
    Nyckelord :virtual reality; surgical simulations; external ventricular drainage; motion capture; interaction controls; virtuell verklighet; kirurgiska simuleringar; extern ventrikeldränage; motion capture; interaktionskontroller;

    Sammanfattning : Virtual Reality (VR) is a creative tool that enables immersive learning, planning and training of surgical operations. Extensive research has been conducted in multiple surgical specialities where VR has been utilized, such as spinal neurosurgery. However, cranial neurosurgery remains relatively unexplored in this regard. LÄS MER

  5. 5. Evaluation of the RAMP Tool’s New Hand Model -Reliability, Usability and Face Validity

    Master-uppsats, KTH/Skolan för kemi, bioteknologi och hälsa (CBH)

    Författare :Dina Burghol; [2023]
    Nyckelord :Hand-Intensive Work; RAMP Tool; Observation-based Risk Assessment tools; reliability; Usability; Face Validity.;

    Sammanfattning : Hand-intensive work significantly correlates with the increased risks of developing Distal upper-extremity (DUE) Work-related musculoskeletal disorders (WMSDs), such as carpal tunnel syndrome and tendinitis. Many studies have investigated the physical risk factors and their contribution to the occurrence of the DUE WMSDs. LÄS MER