Sökning: "computer graphics"

Visar resultat 21 - 25 av 287 uppsatser innehållade orden computer graphics.

  1. 21. Evaluation of Performance and Image Quality for Voxel Cone Tracing

    Kandidat-uppsats, Mälardalens universitet/Akademin för innovation, design och teknik

    Författare :Johannes Finn; [2022]
    Nyckelord :computer graphics; voxel cone tracing; voxel-based rendering;

    Sammanfattning : Voxel cone tracing (VCT) is a rendering method designed to approximate global illumination in a fast and efficient way. Global illumination means to render not only the direct lighting of a scene but also light from indirect sources, simulating how light in the real-world tend to bounce around and illuminate even the areas that are occluded from a direct light source. LÄS MER

  2. 22. “I want to steal that car! -Oh no, just another impulse from a video game” : En kvantitativ enkätstudie om svenska tv-spelares upplevelse av Game Transfer Phenomena

    Kandidat-uppsats, Högskolan i Gävle/Avdelningen för humaniora

    Författare :Andreas Mårtensson; [2022]
    Nyckelord :Game Transfer Phenomena; cyberpsychology; ludology; video games; Game Transfer Phenomena; cyberpsykologi; ludologi; tv-spel;

    Sammanfattning : Syftet med denna uppsats var att undersöka om och hur svenska tv-spelare från olika Facebook-forum har upplevt Game Transfer Phenomena. GTP är ett fenomen där tv-spelens värld påverkar tv-spelarna efter att de slutat spela. Utifrån psykologen Angelica B. LÄS MER

  3. 23. Procedural System for Urban Forest Generation : Image-based Natural Terrain Generation

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Bosen Cheng; [2022]
    Nyckelord :datauppsättningar; neurala nätverk; blickdetektering; texttaggning;

    Sammanfattning : Procedural content generation is a common way to create model resources in the computer graphics area. It is beneficial for generating large-scale models such as buildings, forests, etc. This project focus on the generation of the urban forest, which is a case often overlooked. LÄS MER

  4. 24. Video Retargeting using Vision Transformers : Utilizing deep learning for video aspect ratio change

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Gil Laufer; [2022]
    Nyckelord :Video retargeting; Aspect ratio; Computer vision; Deep learning; Vision transformers.; Video retargeting; Bildförhållande; Datorseende; Djupinlärning; Vision transformers.;

    Sammanfattning : The diversity of video material, where a video is shot and produced using a single aspect ratio, and the variety of devices that can play video with screens in different aspect ratios make video retargeting a relevant topic. The process of fitting a video filmed in one aspect ratio to a screen in another aspect ratio is called video retargeting, and the retargeted video should ideally preserve the important content and structure of the original video as well as be free of visual artifacts. LÄS MER

  5. 25. Rendering Photorealistic Images of Sticky Notes in Synthesized Indoor Environments : Creating a synthetic dataset in procedurally genererated environments

    Master-uppsats, Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska fakulteten

    Författare :Karl Eknefelt; [2022]
    Nyckelord :Computer vision; Computer graphics; Synthetic; Procedural; Dataset;

    Sammanfattning : This thesis is about creating a synthetic data generation pipeline to replace the manual process of adding bounding box-labeled images of sticky notes to an evaluation dataset of a traditional CV algorithm. With this approach, 462 labeled 12 megapixel-images in 55 different, procedurally varied scenes were generated in 8 hours using a MacBook M1 Max laptop. LÄS MER