Sökning: "digital interactive storytelling"

Visar resultat 1 - 5 av 24 uppsatser innehållade orden digital interactive storytelling.

  1. 1. External Digital Communication of Employer Branding Inclusivity : A Multiple Case Study:CGI Inc., Nexer Group & Toxic Interactive Solutions

    Magister-uppsats, Jönköping University/Internationella Handelshögskolan

    Författare :Ebrahim Al-Sharif; [2023]
    Nyckelord :Employer branding EB ; diversity branding; inclusion branding; employer of choice EOC ; external digital communication; information technology IT ; Arbetsgivarvarumärke; mångfaldsvarumärke; inkluderingsvarumärke; föredragen arbetsgivare; extern digital kommunikation; informationsteknologi IT ;

    Sammanfattning : Background: To win the “war for talent” and recruit highly skilled candidates, employers need to distinguish themselves from their competitors by securing employer-of-choice (EOC) status. In competitive industries such as information technology (IT), companies focus on shaping unique employer branding (EB) strategies to help find or retain top talent and the indispensable edge or advantages that come along with them. LÄS MER

  2. 2. Design and Examination of Applying Mobile Technologies and Augmented Reality to Support Learning History in the Classroom

    Master-uppsats, Linnéuniversitetet/Institutionen för kulturvetenskaper (KV)

    Författare :Sepideh Tavajoh; [2023]
    Nyckelord :Mobile technology; Augmented Reality; Interaction Design; Human User Center Design; Tangible; and Intangible Cultural Heritage.;

    Sammanfattning : In recent decades, debates on applying digital technologies in the humanities field have increased. Discussions focus on developing a sustainable approach to learning humanities using Immersive digital technologies, such as Virtual Reality and Augmented Reality (VR & AR). LÄS MER

  3. 3. UpYours : Translating Human Values To Design Features In Digital Platform

    Magister-uppsats, Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Författare :Maida Sijaric; [2022]
    Nyckelord :Application; Circular economy; Consumers; Human-computer interaction; Incentives; Interaction design; Values; Platform; Sustainability; Upcycling;

    Sammanfattning : This paper introduces the application UpYours as a way to investigate how the field of Interaction Design can be utilized in three ways: 1) propose a waste management solution; 2) facilitate an easier upcycling process to enhance the potential of individual upcycling; 3) raise awareness and shift consumers' perspectives about unwanted items. The design process, a modified version of the double diamond, of creating this digital prototype is used for an Interaction Design evaluation. LÄS MER

  4. 4. Designing for a Multiple Screen Setup : Interactive Storytelling and Attention Guiding for a Perceivable and Engaging Experience of UTM Explore

    Master-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Charlotte Bertzen; Jekaterina Basjuka; [2022]
    Nyckelord :Multiple screen setup; Perception; Engagement; Digital storytelling; Interface design; Attention guiding approaches; Interactive storytelling; User experience design; Exhibition design; UTM City;

    Sammanfattning : An interactive multiple screen visualisation might become an opportunity for engaging and illustrative presentations of scientific, complex, and abstract research. With multiple (interactive) monitors, storytelling and interfaces could bring engagement, immersion, and attraction to the audience. LÄS MER

  5. 5. Urbancraft: An urban laboratory for environmental storytelling

    Master-uppsats, KTH/Stadsbyggnad

    Författare :Han Liu; [2021]
    Nyckelord :urban design; video games; architecture renovation; environmental analysis;

    Sammanfattning : Stockholm is experiencing the fast urban expansion with major development projects including housing, transportation and public spaces in and out of the city in which existing blocks are involved at different levels. The project Urbancraft’s proposal to transform Kvarteret Sländan in northern Vasastaden in Stockholm is an an explorative and experimental work that look at a range of different approaches which are inspired from the game world where more interactions happen and people are more engaged in its environment but are of different characters. LÄS MER