Sökning: "environmental gaming"

Visar resultat 1 - 5 av 14 uppsatser innehållade orden environmental gaming.

  1. 1. Ludonarrative design & player experience : Vocabulary usage and purpose of ludonarrative exploration

    Magister-uppsats, Högskolan i Skövde/Institutionen för informationsteknologi

    Författare :Sanna Blomquist; [2023]
    Nyckelord :Ludonarrative dissonance; ludonarrative harmony; player experience; environmental storytelling; narrative storytelling; agency;

    Sammanfattning : This paper deals with the differing vocabulary between academic and player discussions when it comes to discussing gaming experiences. The main terminology that is explored is ludonarrative dissonance and ludonarrative harmony along with its usage. LÄS MER

  2. 2. What did I just learn? : How commercial video games could underhandedly teach players environmental sustainability

    Master-uppsats, Jönköping University/HLK, Medie- och kommunikationsvetenskap

    Författare :Maria Johanna Horsten; [2022]
    Nyckelord :commercial video games; environmental sustainability; environmental gaming; Dimensions of Environmentally Sustainable Gameplay; Horizon Forbidden West;

    Sammanfattning : Commercial video games have a great potential in battling the ongoing environmental crises. However, literature has so far largely neglected a connection between environmental sustainability and commercial video games. LÄS MER

  3. 3. Miljö- och klimatpåverkan från E-Sport i Counter Strike

    Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Nathalie Lock; Henric Andersson; [2022]
    Nyckelord :Miljöpåverkan; Klimatpåverkan; LCA; E-sport; Event; CS:GO; Hållbarhet; Systemfunktion; Funktionell enhet; Systemgränser;

    Sammanfattning : Competitive gaming, commonly known as E-sports, have become widely popular the past few years. Simultaneously the interest to watch these players compete has become apparent, not least through the viewing of the events that draw the attention of millions of people. LÄS MER

  4. 4. Ready Player Green – A case study of sustainability in the Swedish games industry

    Magister-uppsats, Uppsala universitet/Institutionen för geovetenskaper

    Författare :Siaoyu Lin; [2022]
    Nyckelord :Corporate social responsibility CSR ; corporate sustainability; gaming industry; stakeholder management; sustainable gaming; sustainability reporting;

    Sammanfattning : The video games industry is taking more sustainability responsibilities since video games can reach a broad and tremendous audience. Apart from adopting sustainable business strategies, games companies also need to navigate various stakeholders’ expectations and draft strategies to communicate with them. LÄS MER

  5. 5. Spelifiering och matsvinn : En kvalitativ undersökning om spelelement som kan reducera matsvinn

    Kandidat-uppsats, Uppsala universitet/Institutionen för informatik och media

    Författare :Jim Lind; Lingegård Axel; [2021]
    Nyckelord :Gamification; game elements; Octalysis; core drive; food waste; Spelifiering; spelelement; Octalysis; kärndriv; matsvinn;

    Sammanfattning : To counteract the climate crisis and the environmental changes that come with it, gamified systems can be implemented. Studies show that food waste is a major contributing factor to the climate crisis, and that the largest proportion of food waste occurs in households. LÄS MER