Sökning: "environmental gaming"
Visar resultat 1 - 5 av 14 uppsatser innehållade orden environmental gaming.
1. Ludonarrative design & player experience : Vocabulary usage and purpose of ludonarrative exploration
Magister-uppsats, Högskolan i Skövde/Institutionen för informationsteknologiSammanfattning : This paper deals with the differing vocabulary between academic and player discussions when it comes to discussing gaming experiences. The main terminology that is explored is ludonarrative dissonance and ludonarrative harmony along with its usage. LÄS MER
2. What did I just learn? : How commercial video games could underhandedly teach players environmental sustainability
Master-uppsats, Jönköping University/HLK, Medie- och kommunikationsvetenskapSammanfattning : Commercial video games have a great potential in battling the ongoing environmental crises. However, literature has so far largely neglected a connection between environmental sustainability and commercial video games. LÄS MER
3. Miljö- och klimatpåverkan från E-Sport i Counter Strike
Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Competitive gaming, commonly known as E-sports, have become widely popular the past few years. Simultaneously the interest to watch these players compete has become apparent, not least through the viewing of the events that draw the attention of millions of people. LÄS MER
4. Ready Player Green – A case study of sustainability in the Swedish games industry
Magister-uppsats, Uppsala universitet/Institutionen för geovetenskaperSammanfattning : The video games industry is taking more sustainability responsibilities since video games can reach a broad and tremendous audience. Apart from adopting sustainable business strategies, games companies also need to navigate various stakeholders’ expectations and draft strategies to communicate with them. LÄS MER
5. Spelifiering och matsvinn : En kvalitativ undersökning om spelelement som kan reducera matsvinn
Kandidat-uppsats, Uppsala universitet/Institutionen för informatik och mediaSammanfattning : To counteract the climate crisis and the environmental changes that come with it, gamified systems can be implemented. Studies show that food waste is a major contributing factor to the climate crisis, and that the largest proportion of food waste occurs in households. LÄS MER