Sökning: "frequent items"

Visar resultat 1 - 5 av 26 uppsatser innehållade orden frequent items.

  1. 1. A quantitative study of Swedish high school L2 learners' receptive knowledge of English lexical collocations

    Kandidat-uppsats, Lunds universitet/Engelska

    Författare :Louise Frifelt; [2024]
    Nyckelord :Collocations; Multi-word units; Formulaic language; Second language acquisition; Languages and Literatures;

    Sammanfattning : This paper investigates receptive knowledge of English lexical collocations among Swedish high school students. The study tests the claim that L2 (second language) learners of English have a low level of collocational competence and tend to recognise high-frequent collocations more than low-frequent since the former have been encountered more. LÄS MER

  2. 2. The E-Commerce of Tomorrow: An Experimental Study of How User-Generated Content can be integrated into a Retailer's Website for Fashion Merchandise Display

    C-uppsats, Handelshögskolan i Stockholm/Institutionen för marknadsföring och strategi

    Författare :Hannah Gustafsson; Klara Überall Jönsson; [2023]
    Nyckelord :User-Generated Content UGC ; Visual Merchandising; Technology Acceptance Model TAM ; Fashion E-commerce; Consumer Perceptions;

    Sammanfattning : An increasing number of individuals are turning to User-Generated Content (UGC) to learn about various products and services. Prior customers' experiences and opinions significantly impact potential buyers' decision-making during the customer journey. LÄS MER

  3. 3. Torima, Sutabaru? A Quantitative Study on Current Japanese Youth Language

    Kandidat-uppsats, Lunds universitet/Japanska

    Författare :Luna Sörensson; [2023]
    Nyckelord :Japanese language; youth language; slang; wakamono kotoba; wakamonogo; Languages and Literatures;

    Sammanfattning : In this thesis, several current and former trends of Japanese youth language are examined through the perspective of age-appropriate speakers, following previous scholarly arguments that youth language research is fraught with judgements made by non-members of the relevant age group. By the means of a quantitative online questionnaire, the study seeks to find examples of expressions that Japanese individuals from their late teens to their early twenties consider to be youth language, items they feel are particularly contemporary or obsolete, and the types of youth language expressions they make frequent use of themselves. LÄS MER

  4. 4. Tra i misteri di Accabadora e Själabarn: Il mondo sardo trasferito in Scandinavia : Un’analisi traduttologica degli elementi culturospecifici nella traduzione svedese dell’opera testando l’applicabilità del modello di Jan Pedersen

    Kandidat-uppsats, Umeå universitet/Institutionen för språkstudier

    Författare :Sara Frigerio; [2023]
    Nyckelord :Culture Specific Items; translation strategies; source text vs. target text; Jan Pedersen s model; Sardinian realia; Termini culturospecifici; strategie traduttologiche; l’adeguatezza versus l’accettabilità; Jan Pedersen; i realia sardi;

    Sammanfattning : This study analyses the various culture-specific items known as realia words from the Italian novel Accabadora, written by Michela Murgia (2009) and translated into Swedish by Barbro Andersson (2012). Moreover, this paper also examines the various translation strategies used in rendering the specific culture items and their grade of frequency based on Jan Pedersen’s model. LÄS MER

  5. 5. Multiplayer Functionality In HRTF (Head-Related Transfer Function) Audio Games To Increase Players' Interest

    Master-uppsats, Uppsala universitet/Människa-datorinteraktion

    Författare :Saad Ali; [2022]
    Nyckelord :Game; 3D audio; Player Interest; HRTF audio; Visual Impairment;

    Sammanfattning : Mainstream video games retain players' interest with dynamic updates of graphics such as game characters, levels, themes and other game inventory items. For visually impaired players, updates in graphics for player retention are not very efficient. Video games for people with serious visual impairment rely heavily on audio. LÄS MER