Sökning: "game architecture"

Visar resultat 1 - 5 av 101 uppsatser innehållade orden game architecture.

  1. 1. Transforming Chess: Investigating Decoder-Only Architecture for Generating Realistic Game-Like Positions

    Master-uppsats, Umeå universitet/Institutionen för datavetenskap

    Författare :William Pettersson; [2024]
    Nyckelord :Transformer; Decoder; Decoder-only; AI; Artificial intelligence; Generating; generative model; Chess;

    Sammanfattning : Chess is a deep and intricate game, the master of which depends on learning tens of thousands of the patterns that may occur on the board. At Noctie, their mission is to aid this learning process through humanlike chess AI. A prominent challenge lies in curating instructive chess positions for students. LÄS MER

  2. 2. Radar and sea clutter simulation with Unity 3D game engine

    M1-uppsats, Linköpings universitet/Programvara och system

    Författare :Mikael Johnsson; Linus Bergman; [2023]
    Nyckelord :radar simulation; sea clutter simulation; game engine; Unity; ray tracing; compute shader; graphics programming; GPU; radarsimulering; sjöklottersimulering; spelmotor; Unity; strålspårning; compute shader; grafisk programmering; GPU;

    Sammanfattning : Game engines are well known for their use in the gaming industry but are starting to have an impact in other areas as well. Architecture, automotive, and the defence industry are today using these engines to visualise and, to some extent, test their products. LÄS MER

  3. 3. If a Tree Falls in the Forest - Three Interventions in the Swedish Forest to Come

    Uppsats för yrkesexamina på avancerad nivå, KTH/Arkitektur

    Författare :Nils Chigot Eriksson; Hampus Thysell; [2023]
    Nyckelord :Forest; timber industry; foraging; hunting; industry; industrial buildings; infrastructure; CCF; clear-felling; Norrland; Ångermanland;

    Sammanfattning : Our thesis project consists of three architectural interventions: The Mushroom, The Gnat and The Snake, fitting into a vision of a Swedish forest managed in a more sustainable way. A future in which the practice of clear-felling has been abandoned in favor of alternative methods falling under the umbrella term Continuous Cover Forestry (CCF). LÄS MER

  4. 4. Underhållning i första klass : En multimodal kritisk diskursanalys av representationer av kulturellt kapital i På spåret

    Kandidat-uppsats, Uppsala universitet/Institutionen för informatik och media

    Författare :Elvira Oberger; Alva Petersson; [2023]
    Nyckelord :cultural capital; television; På spåret; representation; multimodal critical discourse analysis; kulturellt kapital; television; På spåret; representation; multimodal kritisk diskursanalys;

    Sammanfattning : The Swedish television game show series På spåret has aired since 1987. Participation in På spåret has been connected to prestige and status, where a display of knowledge is seen as admirable, but unsuccessful performances are stigmatized. This is a possible result of the television show’s representations of cultural capital. LÄS MER

  5. 5. MLOps paradigm - a game changer in Machine Learning Engineering?

    Master-uppsats, Uppsala universitet/Informationssystem

    Författare :Dusengimana Francois Regis; [2023]
    Nyckelord :MLOps; ML; AI; Automation; ML in production;

    Sammanfattning : In the last 5+ years, researchers and the industry have been working hard to adopt MLOps (Machine Learning Operations) to maximize production. The current literature on MLOps is still mostly disconnected and sporadic (Testi et al., 2022). LÄS MER