Sökning: "game art"
Visar resultat 1 - 5 av 134 uppsatser innehållade orden game art.
1. Förutsäga spelresultat i Dota 2 med NLP och maskininlärningsalgoritmer
Master-uppsats, Jönköping University/JTH, Avdelningen för datateknik och informatikSammanfattning : Esports has grown quickly in recent years, and the business has produced a ton of specifications-based data that is simple to obtain. Because of the aforementioned traits, data mining and deep learning techniques can be used to direct participants and create winning strategies. LÄS MER
2. Identifying and Applying Hand-painted Features Onto Procedurally Generated Textures
Kandidat-uppsats, Blekinge Tekniska HögskolaSammanfattning : Background. Procedural content generation (PCG) is a powerful tool used in manydifferent areas within game development. One of these areas are texturing where procedural generation have several advantages, including increased effectiveness, reducedstorage cost and unlimited texture resolution. LÄS MER
3. Game graphics, motivation & engagement in serious games : Game graphics impact on serious games
Magister-uppsats, Högskolan i Skövde/Institutionen för informationsteknologiSammanfattning : The purpose of this study is to research further into game graphics and its impact on serious games. A realistic and an abstract style were compared as previous research has shown graphic styles to have effect on players' motivation and engagement, which in turn can enhance the learning outcomes in serious games. LÄS MER
4. The Game Of Nudity on Instagram: Four case studies about art and censorship
Master-uppsats, Uppsala universitet/Konstvetenskapliga institutionenSammanfattning : The aim for this essay is, along with the four included case studies, is to examine the social media platform, Instagram's strict guidelines when it comes to showing nudity. On the platform there is a certain double standard, artists as well as art institutions are censored, that is, they get pictures removed or their accounts blocked when they try to show works that have nudity depicted, but at the same time nudity exists on the platform, this essay wants to highlight the double standard by setting the example that images from accounts of celebrities, which show as much nudity as a work of art, if not more, are allowed to be available on the social platform. LÄS MER
5. PVCFA: Principal Variation Context Feature Attribution : Distributed Chess for Perturbation-based Saliency Maps
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : The research and development field of computer chess improved more in the last 5 years than in the whole history of computers. Unfortunately these unprecedented results comes with techniques that don’t leave much space to intuition and comprehensibility for humans. LÄS MER