Sökning: "game company"

Visar resultat 1 - 5 av 215 uppsatser innehållade orden game company.

  1. 1. Comparing the impact of using different platforms to test embedded systems: a case study

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Asiya Ismail Mohammad; Kamila Yosofi; [2023-09-27]
    Nyckelord :Embedded systems; Hardware devices; Virtualization; Emulator; Debugging embedded systems; Error signals; Test reports; Log Messages;

    Sammanfattning : Embedded systems testing is a vital step in the development and production of embedded devices. This process can assure developers that the embedded device performs as expected and there will be no harm brought to the user. Debugging embedded firmware is a very tricky and complicated process that engineers will undergo during development. LÄS MER

  2. 2. An analysis of achievement completion rate of open world role-playing games through a new taxonomic method

    Master-uppsats, Uppsala universitet/Institutionen för speldesign

    Författare :Yiwu Yang; [2023]
    Nyckelord :game achievement; completion rate; ORPG; taxonomy; data analysis; platforms; game company;

    Sammanfattning : Previous research has studied game achievement with focus on their forming elements, the taxonomic method based on design perspective, studying the relationship between their completion rate with factors including their name and average play time. This research focuses on creating a new taxonomic method on game achievements based on how they get triggered and using it to study the relationship between their completion rate and other factors with the help of data analysis. LÄS MER

  3. 3. Designing for All Gamers

    Kandidat-uppsats, Stockholms universitet/Institutionen för data- och systemvetenskap

    Författare :Ida Amneryd; Anwar Aldafae; [2023]
    Nyckelord :accessibility; indie game industry; accessibility guidelines; accessibility resources;

    Sammanfattning : In recent years, playing games has become a popular activity for everything from socialising purposes to educating purposes, with billions of players worldwide. However, being able to play games is not evident for people with disabilities. The gaming industry is excluding masses of people by not creating enough accessible games. LÄS MER

  4. 4. Game on: under-promise and over-deliver - A qualitative case study of cultural significance of performance appraisals at “Company X”

    Kandidat-uppsats, Lunds universitet/Företagsekonomiska institutionen

    Författare :Emilia Makra; Marcus Hedebark; Freja Sahlin; [2023]
    Nyckelord :Performance management; performance appraisals; organizational culture; strategic behavior; gaming; Business and Economics;

    Sammanfattning : Title: Game on: under-promise and over-deliver - A qualitative case study of cultural significance of performance appraisals at “Company X” Seminar date: June 2nd, 2023. Course: FEKH49 - Bachelor’s degree thesis in Management and Organization, 15 credits. LÄS MER

  5. 5. Monocular 3D Human Pose Estimation

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Robert Rey; [2023]
    Nyckelord :3D Human Pose Estimation; Monocular Images; Deep Learning; Artificial Neural Networks; 3D Människokroppspositionsuppskattning; Monokulära bilder; Djupinlärning; Konstgjorda neurala nätverk;

    Sammanfattning : The focus of this work is the task of 3D human pose estimation, more specifically by making use of key points located in single monocular images in order to estimate the location of human body joints in a 3D space. It was done in association with Tracab, a company based in Stockholm, who specialises in advanced sports tracking and analytics solutions. LÄS MER