Sökning: "game design and development"
Visar resultat 16 - 20 av 330 uppsatser innehållade orden game design and development.
16. Recreating the aesthetic experience of Orwell’s book nineteen eighty four as a Tabletop roleplaying rule set : A systemic perspective on rules as the aesthetic space in Oceania 2084
Master-uppsats, Uppsala universitet/Institutionen för speldesignSammanfattning : By examining the results of an iterative design process, specifically a tabletop roleplaying game, Oceania 2084, this thesis aims to formulate a generalizable design process applicable when translating a work of fiction into a ruleset. The object that was translated into a ruleset was the book Nineteen Eighty-Four written by George Orwell in 1949. LÄS MER
17. A designer-driven approach to procedural generation tools for level design
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Game development is a multifaceted field that involves both traditional software practices and creative work. It is characterized by its iterative and time-consuming process where prototypes are created and then evaluated. This is especially true for creating 3D environments, where it is difficult to evaluate the quality before it is completed. LÄS MER
18. Farming exergame using webcam skeletal ML tracking and Godot
Master-uppsats, Linköpings universitet/Institutionen för datavetenskapSammanfattning : The modern office environment requires employees to perform stationary work. This can cause them several health issues due to being sedentary for long periods of time. An exergame was developed with the aim to remedy these issues by encouraging short motion controlled game sessions during breaks. LÄS MER
19. Designing a Corporate Training Game that Empowers the Communication between Game Designers and Programmers
Kandidat-uppsats, Uppsala universitet/Institutionen för speldesignSammanfattning : This research investigates the communication of design teams using Research through Design. Specifically, it investigates the communication between the game designers and programmers in a game development environment. LÄS MER
20. Player experiences in the game Coridden : A case study examining the intended and perceived player experiences in a co-op action RPG game
Master-uppsats, Linköpings universitet/Institutionen för datavetenskapSammanfattning : Video games can both be described as a form of art and as digital products. Video games therefore allow for rich interactions and are regarded as more emotional than software and more interactive than films. LÄS MER