Sökning: "game of ideas"

Visar resultat 1 - 5 av 104 uppsatser innehållade orden game of ideas.

  1. 1. The Transmedial Symbiosis Between the Different Five Nights at Freddy's Narratives

    Kandidat-uppsats, Karlstads universitet/Institutionen för språk, litteratur och interkultur (from 2013)

    Författare :Saga Hovland; [2024]
    Nyckelord :Five Nights at Freddy’s; Adaptation; Transmedial storytelling; Video games; Continuity; World linking; Expansion; Modification;

    Sammanfattning : The purpose of this essay is to explore the connection between the novel adaptation of Five Nights at Freddy’s and its video game source. As well as questioning how the two sources have developed a unique transmedial symbiosis. LÄS MER

  2. 2. Gamification for technology-enhanced mineral value chain teaching and learning: serious gaming for geometallurgy concept

    Master-uppsats, Luleå tekniska universitet/Institutionen för samhällsbyggnad och naturresurser

    Författare :Lilian Schleret; [2024]
    Nyckelord :Gamification; Malmberget; Geometallurgy; Synthetic model;

    Sammanfattning : The concept of gamification is being increasingly explored and applied to offer new teaching or training tools to teachers, students or employees. The field of geology and geometallurgy wasn’t particularly discussed in the topic of gamification. LÄS MER

  3. 3. En svart prick på vita duken Rasism, klass, hot och autenticitet i debatten om Ruben Östlunds film Play

    Kandidat-uppsats, Göteborgs universitet/Institutionen för litteratur, idéhistoria och religion

    Författare :Emma Engström; [2023-11-23]
    Nyckelord :rasism; debatt; postkolonial teori; film; idéhistoria;

    Sammanfattning : In 2011, a swedish feature film namned Play, directed by Ruben Östlund, caused a cultural debate in the national daily press. The film was about a larger group of older black boys and a minor group of white boys, engaged in a game of power and threat that ended as a robbery. LÄS MER

  4. 4. Förbehandling och Hantering av Användarmärkningar på E-handelsartiklar

    Uppsats för yrkesexamina på avancerad nivå, Uppsala universitet/Avdelningen för systemteknik

    Författare :Viktor Johansson; [2023]
    Nyckelord :e-commerce; tags; tagging; preprocessing; NLP; graph theory; AI;

    Sammanfattning : Plick is an online platform with the intention of being a marketplace where users may buy and sell second-hand fashion. The platform caters to younger users, and as such borrows many ideas from well-known social network platforms - such as putting more focus on user profiles and expression, rather than just the products themselves. LÄS MER

  5. 5. Learning mechanism in game tutorials : For entertaining games

    Kandidat-uppsats,

    Författare :Mathias Jakobsson Ruuska; Carl Sjösten; Oscar Nilsson; [2023]
    Nyckelord :Learning; Entertaining Game; Serious game; League of Legends; Overwatch; Tutorials; Artificial Intelligence.;

    Sammanfattning : Investigating the crucial elements in game tutorials that have a significant impact on users' learning experience is fundamental to understand and improve game tutorials. By examining factors that could influence the players' learning, it's possible to find valuable information to enhance the learning process in gaming tutorials. LÄS MER