Sökning: "gameplay design for children"

Hittade 4 uppsatser innehållade orden gameplay design for children.

  1. 1. Laser Lunacy! A Collaborative and Co-located Multiplayer Game Developing a Tool for Children to Practice Collaboration

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :JOAKIM AGNEMYR; ALEXANDRA GARRIDO JAQUE; CARL MÅNSSON; ANTON OLSSON; PAULINA PALMBERG; SPONDON SIDDIQUI; [2020-10-30]
    Nyckelord :collaboration; collaborative games for children; cooperative learning; gameplay design patterns; social and emotional learning; gameplay design for children; co-located games;

    Sammanfattning : The development and spread of digital platforms have led to many new phenomena. Many of them positive, but many of them also negative. One such negative phenomenon is the increasing amount of time that children spend on platforms such as computers, tablets, and smartphones. LÄS MER

  2. 2. Should I stay or should I go? : Developing the Narrative model as a tool for game design

    Master-uppsats, Umeå universitet/Institutionen för informatik

    Författare :Lisa Mörtsell; [2018]
    Nyckelord :Immersion; user experience; HCI; GameFlow; game design; digital storytelling; meaningful play; game research; the Narrative model;

    Sammanfattning : In 2015, the Narrative model was created as a result of a study exploring how episodic games keep player’s interests through combining narrative and gameplay. In this thesis, the Narrative model is used as a framework for designing a language game for children to see whether that makes players more inclined to keep playing than a game not designed based on the model. LÄS MER

  3. 3. Emotions at play : gaining emotional knowledge using a video game

    Master-uppsats, Uppsala universitet/Människa-datorinteraktion

    Författare :Gunnar Bohné; [2014]
    Nyckelord :affordance; video games; learning; emotions; emotional intelligence; Peppy Pals; ecological framework; preschool children;

    Sammanfattning : The use of video games for teaching children different subjects is commonly believed to be a good  approach. In  general  has  learning  theme  for  these  games  focused  on  traditionally subject, such as math or biology. LÄS MER

  4. 4. Jag kan själv : Spelmanualer för mellanstadiebarn

    Kandidat-uppsats, Akademin för innovation, design och teknik

    Författare :Ronja Svedblom; [2013]
    Nyckelord :Spel; brädspel; manualer; sällskapsspel; barn; mellanstadie;

    Sammanfattning : Todays board game manuals have many shortcomings. One of them is that they are not always adapted to the game's target audience. Adapting the language and shape of a game manual for the the target group children, can save time for both parents and teachers, and give the children a chance to conquer the game by themselves. LÄS MER