Sökning: "gameplay"
Visar resultat 1 - 5 av 269 uppsatser innehållade ordet gameplay.
1. The “Magic Gathering” of Comprehension Devices : A diachronic systemic functional linguistics analysis of MTG game card texts
Kandidat-uppsats, Stockholms universitet/Engelska institutionenSammanfattning : This study investigates the diachronic shift of revised card texts in the tabletop collectible card game ‘Magic: The Gathering’. The lexicogrammatical patterns found are compared to theories on comprehension and learning, and to the development of the game. LÄS MER
2. Rules of Thumb for VR RTS games
Master-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknikSammanfattning : Creating good user interfaces in VR can be a challenge especially when trying to make strategy games in VR. The reason is that strategy games tend to have a lot of GUI (Graphical User Interface) on the screen during gameplay. LÄS MER
3. Exploring procedural generation of planets : Developing a tool to create spherical worlds
Kandidat-uppsats, Malmö universitet/Fakulteten för teknik och samhälle (TS)Sammanfattning : If you want procedurally generated content in your games, you often have to rely on your own ability to develop the desired tools. This can be limiting for newer game developers, leading to certain types of gameplay not being considered when designing games. LÄS MER
4. Datorspelares informationsintag : Den yttre och inre informationens påverkan på spelupplevelsen
Kandidat-uppsats, Linnéuniversitetet/Institutionen för kulturvetenskaper (KV)Sammanfattning : Video games are common hobbies today, and as such they have been studied withinthe field of LIS. However, video gaming is a wide subject, and therefore there still exists areas that have not yet been properly researched. LÄS MER
5. Uncanny details : Exploration how the uncanny valley appears within the movements of virtual characters
Magister-uppsats, Högskolan i Skövde/Institutionen för informationsteknologiSammanfattning : This study has examined what in virtual characters movement invokes negative sensations associated with the Uncanny Valley. This was done through a study involving semi-structured interviews, open-ended surveys and eye tracking during which the 10 participants observed gameplay and dialogue clips from three different games. LÄS MER