Sökning: "gaming element"

Visar resultat 1 - 5 av 31 uppsatser innehållade orden gaming element.

  1. 1. Designmönster i hybridiserade brädspel: En studie om hur dessa påverkar spelar-upplevelsen i Mansions of Madness: Second Edition

    Kandidat-uppsats, Stockholms universitet/Institutionen för data- och systemvetenskap

    Författare :Greta Hassler; Vilma Kingsepp; [2023]
    Nyckelord :Hybrid games; board games; game design; design patterns; Hybridspel; brädspel; speldesign; designmönster;

    Sammanfattning : Denna studie undersöker hybrida brädspel, en relativt ny genre av spel som blivit alltmer populär under senare år. En utmaning med att designa engagerande hybridspel är att kombinera analoga och digitala element på ett sätt som förbättrar spelupplevelsen. LÄS MER

  2. 2. The impact of the differences in color symbols in Asian and Western cultures on the emotional experience of players in pastoral games

    Magister-uppsats, Högskolan i Skövde/Institutionen för informationsteknologi

    Författare :Xinyi Liu; [2023]
    Nyckelord :3D pastoral games; Asian and Western games; color design; psychological impact; behavioral impact; emotional state;

    Sammanfattning : Today, 3D pastoral games have gained widespread popularity among young people, offering a relaxing and immersive experience in the idyllic world of Xanadu. This paper focuses on the different applications of color in 3D pastoral games in Asia and the West, specifically studying theme colors, terrain colors, crop colors, and animal colors, as well as exploring the cultural differences that influence color choices in these games. LÄS MER

  3. 3. EFFECT OF HEAD-UP DISPLAY DESIGN ON GAME IMMERSION

    Kandidat-uppsats, Umeå universitet/Institutionen för psykologi

    Författare :Elias Bergman; Tobias Hermansson; [2023]
    Nyckelord :immersion; game immersion; head-up display; eye-tracking; cognitive science;

    Sammanfattning : Game immersion is an important aspect of gaming and is a term used by players and critics alike. It is one of the aspects that keeps a player “hooked” and is often seen as critical for a good game session. A Heads-up Display (HUD) is a common element of most games. LÄS MER

  4. 4. User Interface: A Qualitative Investigation on Enhancing Player Engagement in Educational Games

    M1-uppsats, KTH/Hälsoinformatik och logistik

    Författare :Viktor Lindström Söraas; Nonno Rydgren; [2023]
    Nyckelord :Player engagement; user interface; UI; graphics; Spelarengagemang; pedagogiska spel; användargränssnitt;

    Sammanfattning : Gaming, a widely adopted form of entertainment, brings out different reactions inpeople. While some perceive it as a leisure activity, other find it the element of violence that can be found troubling. Researchers have found that video games are associated with many advantages such as enhancing focus, multitasking ability and working memory. LÄS MER

  5. 5. Social Elements of Gaming and Microtransaction Purchases : A multiple case study exploring perceived values’ influence on players’ willingness to purchase microtransactions and how these are affected by social elements of gaming.

    Master-uppsats, Jönköping University/Internationella Handelshögskolan

    Författare :Felix Ekeroth; Viktor Sandoff; [2023]
    Nyckelord :Microtransaction; Perceived Value; Attribute; Consequence; Value; Social Element of Gaming;

    Sammanfattning : Background: Incorporating microtransactions has become a popular business model for video game publishers as it ultimately provides stability and reduces financial risk. While microtransactions are becoming increasingly prevalent, they do not come without trouble as they have been linked to unfair gameplay advantages and reduced satisfaction with the game. LÄS MER