Sökning: "gaming"

Visar resultat 11 - 15 av 932 uppsatser innehållade ordet gaming.

  1. 11. LET’S LEVEL UP OUR COMMUNICATION A Study of Communication Challenges in Game Development Teams

    Kandidat-uppsats, Institutionen för tillämpad informationsteknologi

    Författare :Fina Blomberg; Louise Lind; [2023-02-01]
    Nyckelord :internal communication; multidisciplinary teams; game development; management;

    Sammanfattning : Video games are growing fast in popularity, and while gaming has been primarily an entertainment medium, educators have also realized its benefits as a learning tool. However, little research is done on the complexity of communication in game development projects, though studies of challenges in game development often men-tion communication problems causing delays, stress, and inefficiency. LÄS MER

  2. 12. Kvinnobilder i Två Total War- dataspel

    Kandidat-uppsats,

    Författare :Ludvig Stoltz; [2023]
    Nyckelord :;

    Sammanfattning : This thesis investigates the portrayal of medievalism and the female images in computergames by examining the strategy game Medieval II Total War and fantasy strategy game TotalWar Warhammer II through a feminist lens.The study employs gender theories and game analysis, drawing on Laura Mulvey's "The MaleGaze" theory to identify and analyze genders as well as historical aspects of the games. LÄS MER

  3. 13. Digital identitet och visuell interkulturalitet i framtidens bildpedagogik

    Uppsats för yrkesexamina på grundnivå, Malmö universitet/Institutionen för kultur, språk och medier (KSM)

    Författare :Aron Wright; Emil Pernet; [2023]
    Nyckelord :Visual culture learning communities; Third space; digitalisation; Gaming; interculturality; intercultural pedagogy; visual arts pedagogy; Bild; Bildpedagogik; Digitalisering; Fortnite; Interkulturalitet; Interkulturell; Konstpedagogik; VCLC; Visuell kultur;

    Sammanfattning : This knowledge overview consists of research surrounding digitalisation in pedagogics, visual culture learning communities and the correlation between these two subjects. Intercultural pedagogics often refers to including pupils’ ethnical cultural diversity as grounds for creating a discourse surrounding equality and inclusion in the classroom. LÄS MER

  4. 14. Perceptual Sensitivity to Video Degradations in a Simulated Cloud-Gaming Environment: An Empirical Study through Subjective Tests

    Master-uppsats, Uppsala universitet/Institutionen för informationsteknologi

    Författare :Boli Gao; [2023]
    Nyckelord :;

    Sammanfattning : Cloud gaming, often referred to as gaming on demand or game streaming, is a contemporary form of online gaming. It operates by running video games on powerful, remote servers and streaming them in realtime directly to a user’s device. LÄS MER

  5. 15. Datorspelares informationsintag : Den yttre och inre informationens påverkan på spelupplevelsen

    Kandidat-uppsats, Linnéuniversitetet/Institutionen för kulturvetenskaper (KV)

    Författare :Beatrix Dahlman; Sebastian Bengtsson; [2023]
    Nyckelord :Cognitive authority; Gaming communities; Information literacy; Information practices; Information seeking; Metagame; Video games; Video gaming; Datorspel; Datorspelande; Informationspraktiker; Informationssökning; Kognitiv auktoritet; Källkritik; Metagame; Spelgemenskaper;

    Sammanfattning : Video games are common hobbies today, and as such they have been studied withinthe field of LIS. However, video gaming is a wide subject, and therefore there still exists areas that have not yet been properly researched. LÄS MER