Sökning: "gender in video games"
Visar resultat 1 - 5 av 63 uppsatser innehållade orden gender in video games.
1. Japanese Juxtaposition : A comparative study of Japanese and Western adult games
Master-uppsats, Uppsala universitet/Institutionen för speldesignSammanfattning : Japanese games have received extensive attention in academic and non-academic research. However, there has been a noticeable lack of study on Japanese adult games, despite their significant presence within the industry. LÄS MER
2. The Class of Us: A Study Across Several Schools in Sweden Comparing the EFL Comprehension of Playing the Video Game The Last of Us Versus Viewing the Television Adaptation
Uppsats för yrkesexamina på avancerad nivå, Lunds universitet/EngelskaSammanfattning : Contemporary English as a foreign language (EFL) classrooms in upper secondary schools in Sweden make frequent use of receptive media such as movies and television to facilitate language learning. The more interactive medium of video games is seldom used for the same purpose, despite previous research indicating that the added layer of interactivity can bring benefits such as improvements to vocabulary, written production and reading comprehension. LÄS MER
3. An unsafe playing field : Examining the troubling state of video game industry employees and their problems at work.
Master-uppsats, Mälardalens universitet/Akademin för hälsa, vård och välfärdSammanfattning : Instances of professional misconduct, such as sexual harassment, mobbing and bullying, have become increasingly common, particularly in male-dominated industries like the video games industry. This has led to work-life balance problems and a high turnover rate among employees, especially females. LÄS MER
4. Does your gender impact your experience inregulated esports communities? Analyzingexperiences and contributions from participants inan esports Discord server
Kandidat-uppsats, Malmö universitet/Fakulteten för teknik och samhälle (TS)Sammanfattning : With the growth of esports in recent years, it has become important to study different aspects of thedigital footprints that come with it. Esport is a form of sport competition using video games whereplayers or teams compete against each other using certain games in a competitive environment,governed by rules and regulations. LÄS MER
5. Are we ready to talk about feminist game mechanics?
Master-uppsats, Uppsala universitet/Institutionen för speldesignSammanfattning : While character design and representation have been extensively discussed within feminist discourse, the attention given to game mechanics has been limited. This study aims to challenge the assumption that feminist ideals in video games can only be conveyed through narrative elements and investigate the potential of integrating feminist principles into game design, with a specific focus on game mechanics. LÄS MER