Sökning: "head-mounted display HMD"
Visar resultat 1 - 5 av 38 uppsatser innehållade orden head-mounted display HMD.
1. Förmedla LEGO-bygginstruktioner i en Augmented Reality miljö med hjälp av HoloLens 2
Kandidat-uppsats, Blekinge Tekniska Högskola/Institutionen för teknik och estetikSammanfattning : I denna artikel undersöks HoloLens 2 som verktyg för att förmedla LEGO-bygginstruktioner genom att använda Augmented Reality (AR). Traditionella instruktionsmetoder såsom text, bilder och video har börjat få konkurrens av AR-tekniken. LÄS MER
2. Asymmetrical Collaboration in VR and the Impact of Embodiment during a Guided Procedural Learning Task
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Virtual Reality (VR) is valuable for educational purposes, particularly procedural learning. However, single-user applications lack the benefits of teacher guidance. Symmetrical VR systems, where both teacher and student use VR, have limitations in supervision and accessing external materials. LÄS MER
3. Developing a Virtual Reality Bicycle Simulator in Unity for Traffic Safety Research Integration
Kandidat-uppsats, Malmö universitet/Fakulteten för teknik och samhälle (TS)Sammanfattning : This thesis focuses on the development and utilization of a virtual reality bicycle simulator for the purposes of traffic safety research. The bicycle simulator is developed using a virtual reality head mounted display (HMD) and commercially available hardware and software in the Unity framework. LÄS MER
4. Virtual Reality Menu Structures : How 2D and 3D menus affect the user experience in a virtual game environment.
Kandidat-uppsats, Linnéuniversitetet/Institutionen för datavetenskap och medieteknik (DM)Sammanfattning : This thesis explores current guidelines for the development of menu systems in virtual reality with the main focus aimed toward gaming environments. These guidelines were gathered with the help of a literature study and two expert interviews. A game environment was created as a platform to test the systems. LÄS MER
5. Diferences in cognitve load between virtual driving in VR and on regular screens
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : A interstep between a regular car and a fully self-driving car is a teleoperated car, where the driver controls the car remotely in situations that the self-driving AI isn't equipped to handle. The cognitive load of regular driving is known, and how long it's safe to drive without taking a rest, but it has not been that well explored when it comes to teleoperated driving. LÄS MER