Sökning: "image rendering"
Visar resultat 1 - 5 av 136 uppsatser innehållade orden image rendering.
1. Comparing Android platform application rendering performance : Native development VS React Native
Kandidat-uppsats, Högskolan i Skövde/Institutionen för informationsteknologiSammanfattning : Due to the growth of the mobile phone application market, which development method can efficiently develop high-performance applications has become a problem. This experimental study compares the rendering performance of applications developed through native development and React Native on the Android platform. LÄS MER
2. Bibliotek i Umeå stads medieplanering kring tv-spel
Kandidat-uppsats, Umeå universitet/Sociologiska institutionenSammanfattning : This paper aims to examine the various practices employed by libraries in the city ofUmeå in regards to the collection development of their video game selection.In addition to directly examining this process, it will also seek to develop anunderstanding of how different factors impact it, such as technical aspects, ageratings, genres, and game platforms. LÄS MER
3. Exploration of Alternative Image Representation Using Signed Distance Functions
Master-uppsats, Lunds universitet/Institutionen för designvetenskaperSammanfattning : This project leverages the core concepts of differentiable rendering to find alternative representation of images using geometric primitives rendered with Signed Distance Functions. By utilising gradient-descent-based methods it is possible to find optimal parameters of rendered primitives to create high-quality reconstruction. LÄS MER
4. Comparative Study of the Inference of an Image Quality Assessment Algorithm : Inference Benchmarking of an Image Quality Assessment Algorithm hosted on Cloud Architectures
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : an instance has become exceedingly more time and resource consuming. To solve this issue, cloud computing is being used to train and serve the models. However, there’s a gap in research where these cloud computing platforms have been evaluated for these tasks. LÄS MER
5. Performance comparison of WebGPU and WebGL in the Godot game engine
Uppsats för yrkesexamina på avancerad nivå, Blekinge Tekniska Högskola/Fakulteten för datavetenskaperSammanfattning : Background. For rendering graphics on the web, WebGL has been the standard API to employ over the years. A new technology, WebGPU, has been set to release in 2023 and utilizes many of the novel rendering approaches and features common for the native modern graphics APIs, such as Vulkan. LÄS MER