Sökning: "immersion"
Visar resultat 16 - 20 av 505 uppsatser innehållade ordet immersion.
16. Making virtual reality game players more physically active and immersed in the gameplay by involving their physical activity data
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Physical inactivity is a growing concern in the world. Exergames, which are physically demanding games, offer a solution to motivate individuals to participate in regular physical activity, and virtual reality (VR) is the latest addition to this field. LÄS MER
17. EFFECT OF HEAD-UP DISPLAY DESIGN ON GAME IMMERSION
Kandidat-uppsats, Umeå universitet/Institutionen för psykologiSammanfattning : Game immersion is an important aspect of gaming and is a term used by players and critics alike. It is one of the aspects that keeps a player “hooked” and is often seen as critical for a good game session. A Heads-up Display (HUD) is a common element of most games. LÄS MER
18. The Class of Us: A Study Across Several Schools in Sweden Comparing the EFL Comprehension of Playing the Video Game The Last of Us Versus Viewing the Television Adaptation
Uppsats för yrkesexamina på avancerad nivå, Lunds universitet/EngelskaSammanfattning : Contemporary English as a foreign language (EFL) classrooms in upper secondary schools in Sweden make frequent use of receptive media such as movies and television to facilitate language learning. The more interactive medium of video games is seldom used for the same purpose, despite previous research indicating that the added layer of interactivity can bring benefits such as improvements to vocabulary, written production and reading comprehension. LÄS MER
19. Digitaliseringens Påverkan på Rollspelsupplevelsen
Kandidat-uppsats, Stockholms universitet/Institutionen för data- och systemvetenskapSammanfattning : Hur populära rollspel är har ökat kraftigt under en tid då digitaliseringen av rollspel är mycket vanligare än någonsin tidigare. Fler spelare upplever rollspel på ett sätt de inte var originellt utvecklade för. LÄS MER
20. Enhancing video game experience with playtime training and tailoring of virtual opponents : Using Deep Q-Network based Reinforcement Learning on a Multi-Agent Environment
Master-uppsats,Sammanfattning : When interacting with fictional environments, the users' sense of immersion can be broken when characters act in mechanical and predictable ways. The vast majority of AIs for such fictional characters, that control their actions, are statically scripted, and expert players can learn strategies that take advantage of this to easily win challenges that were intended to be hard. LÄS MER