Sökning: "immersive simulation"

Visar resultat 1 - 5 av 16 uppsatser innehållade orden immersive simulation.

  1. 1. Prototyping and Evaluation of a Lightweight Simulator Concept Combining Physical and Digital Assets

    Master-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Nicke Carlsson; Carl Månsson; [2023-09-27]
    Nyckelord :Virtual reality; extended reality; mixed reality; tactical training; simulation; combat; medical; treatment; tccc; unreal engine;

    Sammanfattning : Serious injuries often occur in high-risk environments such as warfare, urban combat, and traffic accidents. The medical proficiency of soldiers and first responders in these situations is paramount. LÄS MER

  2. 2. Cybersickness in a Virtual and Mixed Reality Flight Simulator With a Video See-Through Head-Mounted Display

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Christian K. K. Lindberg; [2023]
    Nyckelord :cybersickness; virtual reality; mixed reality; flight simulator; military; cybersjuka; virtuell verklighet; blandad verklighet; flygsimulator; militär;

    Sammanfattning : The Swedish Air Force Combat Simulation Centre (FLSC) is investigating how immersive technologies can be used with flight simulators. Cybersickness is sickness-like effects experienced when immersed in virtual environments using head-mounted displays. LÄS MER

  3. 3. An Evaluative Study on the Impact of Immersion and Presence for Flight Simulators in XR

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Robin Dahlkvist; [2023]
    Nyckelord :Extended reality; Mixed reality; Immersion; Presence; Simulator sickness; Extended reality; Mixed reality; Immersion; Närvaro; Simulatorsjuka;

    Sammanfattning : Flight simulators are a central training method for pilots and with the advances of human-computer interaction, new cutting-edge technology introduces a new type of simulator using extended reality (XR). XR is an umbrella term for many representative forms of realities, where physical reality (PR) and virtual reality (VR) are the endpoints of this spectrum, and any reality in between can be seen as mixed reality (MR). LÄS MER

  4. 4. Do higher levels of immersion in driving simulators lead to faster learning?

    Kandidat-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Erik Holgersson; [2023]
    Nyckelord :Driver education; driving simulation; simulation fidelity; fidelity; visual fidelity; immersion; simulator study; learning;

    Sammanfattning : As technology is becoming ever more present in the world, the use of simulators as a teaching tool is more prevalent than ever, with good evidence to back up their usefulness. Drivers’ education is one area among many that is seeing this change. LÄS MER

  5. 5. Improving Nursing Simulation Design to Support Learning Transfer to Clinical Settings: Metasynthesis

    Magister-uppsats, Malmö universitet/Centrum för akademiskt lärarskap (CAKL)

    Författare :Ernest Aluoch; [2023]
    Nyckelord :Learning transfer; Near and Far Learning; Nursing Simulation; Knowledge transfer; Simulation; Clinical Nursing;

    Sammanfattning : Introduction  In contemporary higher education systems, interactive learning tool such as simulation, has been widely adopted in clinical studies as an effective learning tool to help students to gain both near and far transferable learning skills in a controlled setting, where parameters are defined, and an alternate reality generated. There is a dearth of knowledge on how simulation designers can support learners to transfer learning from simulation settings to clinical settings, by focusing on improving the design of simulation sessions. LÄS MER