Sökning: "informatik design"

Visar resultat 1 - 5 av 563 uppsatser innehållade orden informatik design.

  1. 1. Bussresan som upplevelse : En fallstudie om digitala medier inom den lokala busstrafiken

    Kandidat-uppsats, Umeå universitet/Institutionen för informatik; Umeå universitet/Institutionen för informatik

    Författare :Viktor Parment; Jakob Segerström; [2019]
    Nyckelord :UX; Realtidsinformation; Gamification; Sociala medier; IoT; Kollektivtrafik;

    Sammanfattning : The purpose of this study is to examine which technical possibilities that exists within the local bus traffic and what impact it will have on travelers. To answer this purpose, we will examine the following question, how can digital experience promoted by IoT implementations make the buss journey a more interactive experience? The methods we used to find answers to the question was to do qualitative interviews and focus groups. LÄS MER

  2. 2. Improving the Usability of a Q&A Platform : A design process based on the principles of Lean UX – adapted to a given start-up environment

    Kandidat-uppsats, Högskolan i Jönköping/JTH, Datateknik och informatik

    Författare :Stefanie Müller; [2019]
    Nyckelord :User Experience; Usability; Lean UX; Mobile Application; Q A; Backchannel; Moderator; Event Platform; Interface Design;

    Sammanfattning : This Bachelor thesis is about digital tools for event organisers. The platforms offered by companies serve as digital backchannels that among other things facilitate interactions between audience and stage, for example during live Q&A sessions. LÄS MER

  3. 3. The study of digital gamebased learning on motivating Chinese primary students to study mathematics

    Master-uppsats, Linnéuniversitetet/Institutionen för informatik (IK)

    Författare :Xiaoyue Peng; [2019]
    Nyckelord :Digital game-based learning; DGBL; Qualitative research; Qualitative data and Online research;

    Sammanfattning : The research focus of this paper discusses digital game-based learning as a novel learning approach and further emphasises on the empirical study of technologies motivating Chinese primary students to study and learn mathematics at home. Considering that digital game-based learning is still under development, the effects of it is still controversial. LÄS MER

  4. 4. The effect of constraints in creativity : From the perspective of web designers

    Kandidat-uppsats, Högskolan i Jönköping/JTH, Datateknik och informatik; Högskolan i Jönköping/JTH, Datateknik och informatik

    Författare :Kristin Kliiman; Annie Ekblom; [2019]
    Nyckelord :web designer; web design; creativity; constraints; web design guidelines;

    Sammanfattning : Purpose – Web is no longer solely about functionality and information as it used to be. Nowadays the aesthetic aspects, including creativity, could be considered just as important. However, web designers still need to fulfil the needs of clients and users in the design process which causes various design constraints. LÄS MER

  5. 5. Designavvägningar för utformning av internetbehandlingar

    Kandidat-uppsats, Lunds universitet/Institutionen för informatik

    Författare :Adin Rozajac; Zaira Lepieva; [2019]
    Nyckelord :iKBT; ICBT; E-learning; CDSS; Internetbehandling; internet treatments; efficiency; effektivitet; motivation; e-lärande design; e-learning design; Technology and Engineering;

    Sammanfattning : I Sverige utgör en tredjedel av dagens sjukskrivningsantal av människor som lider av psykisk ohälsa. Internetbaserade behandlingar har möjliggjort för effektiv behandling på avstånd, samtidigt som de når ut till fler människor (Andersson, 2014; Vernmark, 2017). LÄS MER