Sökning: "inlärningsverktyg"

Visar resultat 1 - 5 av 15 uppsatser innehållade ordet inlärningsverktyg.

  1. 1. Numerical Modelling of a Packed Bed Thermal Energy Storage for Applications in a Carnot Battery : KTH Thesis Report

    Master-uppsats, KTH/Skolan för industriell teknik och management (ITM)

    Författare :Gabriel Juul; [2023]
    Nyckelord :Thermal energy storage; Carnot battery; sand; packed bed; granular medium; porous medium; effective medium technique; effective thermal conductivity; paramedic study; 3D model; COMSOL; numerical modelling; Lagring av värmeenergi; Carnot-batteri; sand; packad bädd; granulärt medium; poröst medium; effektiv mediumteknik; effektiv värmeledningsförmåga; parametrisk studie; 3D-modell; COMSOL; numerisk modellering;

    Sammanfattning : This thesis explores the heat transfer characteristics of a packed bed thermal energy storage device through the development of a 3D model in COMSOL Multiphysics. The model is based on a laboratory-scale device consisting of an aluminum box filled with sand, which acts as the thermal storage medium. LÄS MER

  2. 2. Using an Online Learning Tool to Increase Digital Literacy in Rural Areas of Mozambique : A Minor Field Study

    Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Annika Fredin; Milton Ndiaye; [2023]
    Nyckelord :;

    Sammanfattning : This thesis examines the possibility of increasing digital literacy in the rural communities of Mozambique through the implementation of a digital learning tool. The study was conducted in collaboration with the non-profit organization Project Vita with the aim of creating higher living standards for the people of Mozambique. LÄS MER

  3. 3. Effektiv inlärning genom spel : Att fostra internaliserad motivation med speldesign

    Kandidat-uppsats, Högskolan i Skövde/Institutionen för informationsteknologi

    Författare :Simon Hansson; [2022]
    Nyckelord :Serious games; gamification; motivation; inlärning;

    Sammanfattning : För att nå bra inlärningsresultat visar tidigare forskning på vikten av internaliserad motivation. När det kommer till att använda spel som inlärningsverktyg kommer detta huvudsakligen i två former. Antingen genom fullskaliga spel – serious games – eller genom traditionella läromedel som förgylls med spelelement – gamification. LÄS MER

  4. 4. Container Orchestration and Performance Optimization for a Microservicesbased Application

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Ali Yousaf; [2022]
    Nyckelord :Microservicesbased architecture; Monolithic design; Docker; Kubernetes; Mikrotjänstbaserad arkitektur; monolitisk design; Docker; Kubernetes;

    Sammanfattning : Microservices is a new software design concept for developing scalable, loosely coupled services with a smaller codebase than the traditional monolithic approach. The designed microservices can communicate using several protocols, such as Advanced Message Queuing Protocol (AMQP) or HTTP/REST. LÄS MER

  5. 5. A Robot for Learning Drum-Rhythms : An instruction tool for beginners — keeping drum rhythms accurate with real-time feedback

    Magister-uppsats, KTH/Skolan för industriell teknik och management (ITM)

    Författare :Joas Kahlert; Johan Nilsson; [2022]
    Nyckelord :Rhythm; Drumstick; Beats Per Minute; Mechatronics; Rytm; Trumstock; Beats Per Minute; Mekatronik;

    Sammanfattning : Accurate rhythmic pace-keeping is an ability achieved only by a lot of practice. However, finding the opportunity to practice can be difficult when availability of teachers is insufficient. This thesis aims to construct a prototype that teaches its users basic rhythm keeping, specifically rhythms produced on drums. LÄS MER