Sökning: "interactive robot"
Visar resultat 6 - 10 av 27 uppsatser innehållade orden interactive robot.
6. Stochastic Model Predictive Control for Autonomous Emergency Integrated Braking and Steering System
Master-uppsats, KTH/Skolan för industriell teknik och management (ITM)Sammanfattning : Controlling both longitudinal and lateral dynamics of an autonomous vehicle confronting possible collision requires ecient perception of surrounding environment and optimal use of its maneuverability. In emergency, separate steering or braking may not be able to avoid collision or ensure stability of the vehicle. LÄS MER
7. VISION-BASED ROBOT CONTROLLER FOR HUMAN-ROBOT INTERACTION USING PREDICTIVE ALGORITHMS
Master-uppsats, Mälardalens högskola/Akademin för innovation, design och teknikSammanfattning : The demand for robots to work in environments together with humans is growing. This calls for new requirements on robots systems, such as the need to be perceived as responsive and accurate in human interactions. LÄS MER
8. Context-based Multimodal Machine Learning on Game Oriented Data for Affective State Recognition
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Affective computing is an essential part of Human-Robot Interaction, where knowing the human’s emotional state is crucial to create an interactive and adaptive social robot. Previous work has mainly been focusing on using unimodal or multimodal sequential models for Affective State Recognition. LÄS MER
9. Designing an interface for teach pendants, with focus on novice robot users : Investigating users experience in early usage of a teach pendant
Uppsats för yrkesexamina på avancerad nivå, Umeå universitet/Institutionen för tillämpad fysik och elektronikSammanfattning : The thesis aimed to investigate whether an interactive application could aid novice users’ early usage with the OmniCore FlexPendant. The method followed the Double Diamond design model. An initial literature research was made including a competitive analysis, followed by a design sprint that started the concept making of the application. LÄS MER
10. Shaping proactivity : Designing interactions with proactive ambient artefacts
Kandidat-uppsats, Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)Sammanfattning : This thesis aims to explore how to shape proactive interactions between ambient artefacts and humans. Where ambient artefacts are represented by smart personal assistants and interactive tabletop robots. The conducted research is of explorative nature, relying on a critical and speculative design approach. LÄS MER