Sökning: "internet consumption"

Visar resultat 16 - 20 av 440 uppsatser innehållade orden internet consumption.

  1. 16. 'This Game Changed my Life' : Online Stories of ‘Emersion’ about Playing Video Games during Difficult Times in Life

    Magister-uppsats, Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Författare :Sergio J. Abuin; [2023]
    Nyckelord :video games; videogames; personal crises; difficult times; immersion; netnography; stories; posts; online; offline; uses and gratifications; Reddit; Persona 5; videojocs; video jocs; temps dificils; immersió; historia; videojuegos; video juegos; crisis; tiempos difíciles; inmersión; netnografia; historias;

    Sammanfattning : This thesis aims to explore the video game medium in depth, to relate it to the stories foundon Internet communities about users’ gameplay experiences during burdensome moments inlife. To achieve that, the phenomena is explored through the lenses of Uses & Gratificationstheory by means of a netnography on the ‘/Persona 5’ official subReddit; interpreting, codingand analyzing all narratives that fit the criteria with the help of a proposed ‘USE’ system. LÄS MER

  2. 17. Explicating the Purchase Intention : A netnographic study on the impacts of online consumption community members’ purchase intention

    Master-uppsats, Uppsala universitet/Företagsekonomiska institutionen

    Författare :Farzana Sharmin Ritu; [2023]
    Nyckelord :purchase intention; online consumption community; netnographic study; theory of planned behavior; electronic word of mouth; qualitative research;

    Sammanfattning : Empowered by the internet and eWOM, online consumption community members now have a greater impact while considering customers’ purchase intentions. This qualitative study intends to examine the factors that impact these community members’ purchase intentions, by addressing the research question: How do internal behavioral and value creation factors impact customers’ purchase intentions in an online consumption community? Moreover, this study proposes a research model of purchase intention in an online consumption community inspired by the theory of planned behavior. LÄS MER

  3. 18. A General Purpose Near Data Processing Architecture Optimized for Data-intensive Applications

    Master-uppsats, Lunds universitet/Institutionen för elektro- och informationsteknik

    Författare :Xingda Li; Haidi Hu; [2023]
    Nyckelord :Technology and Engineering;

    Sammanfattning : In recent years, as Internet of Things (IoT) and machine learning technologies have advanced, there has been increasing interest in the study of energy-efficient and flexible architectures for embedded systems. To bridge the performance gap between microprocessors and memory systems, Near-Data Processing (NDP) was introduced. LÄS MER

  4. 19. The Impact of China's Digital Economy Development on Carbon Emissions - Taking 31 Key Cities as Evidence

    Kandidat-uppsats, Lunds universitet/Ekonomisk-historiska institutionen

    Författare :Chu Han Qin; [2023]
    Nyckelord :Digital economy; Carbon emissions; Low-carbon development; Information and communication technology ICT ; Inverted U-shape; Environmental Kuznets Curve EKC ; Business and Economics; Social Sciences;

    Sammanfattning : Environmental deterioration led by global warming is accelerating, and low-carbon development has become a global consensus. China, as the world's largest developing country, has also responded to low-carbon development and proposed a "30.60" dual-carbon target aimed at reducing carbon emissions. LÄS MER

  5. 20. Low-power Acceleration of Convolutional Neural Networks using Near Memory Computing on a RISC-V SoC

    Master-uppsats, Lunds universitet/Institutionen för elektro- och informationsteknik

    Författare :Kristoffer Westring; Linus Svensson; [2023]
    Nyckelord :FPGA; ASIC; Near Memory Computing; RISC-V; Convolutional Neural Network; Technology and Engineering;

    Sammanfattning : The recent peak in interest for artificial intelligence, partly fueled by language models such as ChatGPT, is pushing the demand for machine learning and data processing in everyday applications, such as self-driving cars, where low latency is crucial and typically achieved through edge computing. The vast amount of data processing required intensifies the existing performance bottleneck of the data movement. LÄS MER