Sökning: "it games"
Visar resultat 6 - 10 av 1999 uppsatser innehållade orden it games.
6. Praktiska digitala medium i historieundervisningen : En översikt av forskning om hur digitalt game-based learning kan användas för att förbättra elevernas kunskap om historieämnet
Uppsats för yrkesexamina på grundnivå, Malmö universitet/Fakulteten för lärande och samhälle (LS)Sammanfattning : The traditional history educational methods mainly consists of and are focused on memory, reading, repetition and writing skills, however this paper aims to give an overview of research regarding “Game-based learning”, it’s uses in education of history, and if it can be used as a way to complement the traditional education and give history teachers the tools to make their teaching more diverse. Useful materials were found in the databases: EBSCO, IEEE Xplore och Science Direct. LÄS MER
7. Undervisningsinnehållets påverkan på den likvärdiga bedömningen : En kvantitativ studie om idrott och hälsas undervisningsinnehåll och dess påverkan på bedömningen utifrån ett elevperspektiv.
Uppsats för yrkesexamina på grundnivå, Karlstads universitetSammanfattning : The purpose of the study was to investigate the types of activities that dominate physical education and health instruction and examine how it promotes or hinders equitable and fair assessment. To address this purpose, a quantitative study was conducted using an online survey sent to second-year high school students to gather their experiences of the content of physical education. LÄS MER
8. The “Magic Gathering” of Comprehension Devices : A diachronic systemic functional linguistics analysis of MTG game card texts
Kandidat-uppsats, Stockholms universitet/Engelska institutionenSammanfattning : This study investigates the diachronic shift of revised card texts in the tabletop collectible card game ‘Magic: The Gathering’. The lexicogrammatical patterns found are compared to theories on comprehension and learning, and to the development of the game. LÄS MER
9. Transforming Chess: Investigating Decoder-Only Architecture for Generating Realistic Game-Like Positions
Master-uppsats, Umeå universitet/Institutionen för datavetenskapSammanfattning : Chess is a deep and intricate game, the master of which depends on learning tens of thousands of the patterns that may occur on the board. At Noctie, their mission is to aid this learning process through humanlike chess AI. A prominent challenge lies in curating instructive chess positions for students. LÄS MER
10. Tävla i bollspel? : En kvalitativ studie om idrottslärares attityd till tävling i bollspel i sin undervisning på högstadiet
Uppsats för yrkesexamina på avancerad nivå, Gymnastik- och idrottshögskolan, GIH/Institutionen för rörelse, kultur och samhälleSammanfattning : Aim The purpose of this qualitative study is to investigate attitudes to competition in ball gamesamong physical education teachers at junior high school. The study's questions are: 1. What attitude(s) do physical education teachers at junior high school have in theapplication of competitive elements in their own teaching of ball games? 2. LÄS MER