Sökning: "lean ux"
Visar resultat 1 - 5 av 11 uppsatser innehållade orden lean ux.
1. The Impact of Gamification on User Engagement in a Secondhand E-commerce platform
Master-uppsats, Linköpings universitet/Institutionen för datavetenskapSammanfattning : Using game elements in a non-game context, called gamification, has grown popular recently and can be seen in education, health, and on e-commerce websites. In this thesis, the use of game elements, specifically badges is evaluated on a secondhand website. LÄS MER
2. Gamification in Disc Golf : Using Gamification to Improve Disc Golf User Experience
Uppsats för yrkesexamina på avancerad nivå, Umeå universitet/Institutionen för tillämpad fysik och elektronikSammanfattning : Gamification is at its core a way to make a serious task more fun. This paper examines the potential use of gamification within the sport of disc golf and tries to determine whether a gamified variant of the sport can increase fun and improve the disc golf user experience. LÄS MER
3. How Online Stock Trading Learning Platforms Can Contribute To Financial Literacy
Master-uppsats, Umeå universitet/Institutionen för tillämpad fysik och elektronikSammanfattning : Prior studies have shown that investment knowledge and motivation increases when students in a school setting have access to a stock trading learning platform. This thesis aims to further investigate if a stand-alone online stock trading learning platform, on its own, can help non stock investors understand financial literacy concepts. LÄS MER
4. Design and implementation of an administration portal : A web application interface with focus on accessibility and usability
Uppsats för yrkesexamina på avancerad nivå, Luleå tekniska universitet/Institutionen för ekonomi, teknik och samhälleSammanfattning : The last few years, giant companies like Facebook and Google have taken over the publishing market by attracting both advertisers and users to their platforms. This has caused smaller news publishers to lose their influence and their independence in the industry. LÄS MER
5. Improving the Usability of a Q&A Platform : A design process based on the principles of Lean UX – adapted to a given start-up environment
Kandidat-uppsats, Högskolan i Jönköping/JTH, Datateknik och informatikSammanfattning : This Bachelor thesis is about digital tools for event organisers. The platforms offered by companies serve as digital backchannels that among other things facilitate interactions between audience and stage, for example during live Q&A sessions. LÄS MER