Sökning: "lo-fi"

Visar resultat 16 - 20 av 71 uppsatser innehållade ordet lo-fi.

  1. 16. Efficiency and planning in the Swedish healthcare system – and design of a digital scheduling tool

    Master-uppsats, Lunds universitet/Ergonomi och aerosolteknologi

    Författare :Mia Cicovic; Sanna Nordberg; [2021]
    Nyckelord :Healthcare; production; scheduling; planning; UX; Technology and Engineering;

    Sammanfattning : The Swedish regions struggle with resource utilization issues that threaten the ability to provide timely and efficient healthcare to the citizens. This study aims to investigate and map the current production, planning, and scheduling processes within the Swedish healthcare, as well as develop a digital solution. LÄS MER

  2. 17. RESOLVING USABILITY ISSUES IN WEBGIS : A Cognitive Science Approach

    Kandidat-uppsats, Umeå universitet/Institutionen för psykologi

    Författare :Jesper Mattsson; Rasmus Mazetti; [2021]
    Nyckelord :webGIS; cognition; design; usability issues; webGIS; kognition; design; användarsvårigheter;

    Sammanfattning : This study focuses on using cognitive principles in design, trying to resolve four problem areas (PA)found in the map layer panel of Umeå municipality’s webGIS. In a first step cognitive findings thatcould serve as principles for implementing design choices were identified. Four low fidelity (lo-fi)prototypes were created. LÄS MER

  3. 18. Measuring social acceptability of mobile voice user interfaces

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Nevena Stojanovic; [2021]
    Nyckelord :;

    Sammanfattning : Even though mobile voice user interfaces have been available for several years, their use in the public space is still low. Voice user interfaces (VUI) introduce a new and highly visible behaviour, which raises questions if or where their use is socially acceptable. LÄS MER

  4. 19. Developing tools for streamlining the map creation process in Minecraft

    Uppsats för yrkesexamina på avancerad nivå, Umeå universitet/Institutionen för tillämpad fysik och elektronik

    Författare :Simon Johansson; [2021]
    Nyckelord :Minecraft; Effectivization; Streamlining; HoH; Interaction; Design;

    Sammanfattning : This thesis gives an understanding of how to develop tools for streamlining the map creation process in Minecraft. The thesis was done in collaboration with House of How. To study how to streamline the map creation process the subject was researched thoroughly. LÄS MER

  5. 20. Designing and evaluating an app prototype for volunteer engagement

    Master-uppsats, Lunds universitet/Ergonomi och aerosolteknologi

    Författare :Alexandra Bucei; Joel Jonsson; [2021]
    Nyckelord :Interaction design; user experience; usability testing; app prototype; volunteer engagement; Technology and Engineering;

    Sammanfattning : This project investigates the needs of different stakeholders regarding volunteer work in Sweden as well as implementing a prototype for a volunteer app. The main purpose is to design, create and test a mobile application prototype primarily focused on the end users, the volunteers. LÄS MER