Sökning: "low fidelity simulator"
Visar resultat 1 - 5 av 7 uppsatser innehållade orden low fidelity simulator.
1. Effect of resolution on player performance and experience in virtual reality low-fidelity first-person shooting games
Kandidat-uppsats, Blekinge Tekniska Högskola/Institutionen för datavetenskapSammanfattning : Background. With the increasing popularity of virtual reality(VR) in gaming applications, it is important to understand the factors that influence the user experienceof players in VR games. One such factor is the resolution of the VR headsets, whichdetermines the clarity and sharpness of the applications on the screen. LÄS MER
2. Effekten av audio-haptisk feedback på simulerad körning
Kandidat-uppsats, Umeå universitet/Institutionen för psykologiSammanfattning : Den teknologiska utvecklingen går i full fart i dagens samhälle och detta påverkar även utvecklandet av utbildningar och dess tillvägagångssätt. Simulatorer och simulerad inlärning tar allt mer plats inom allt från medicinsk utbildning till golfsport och har länge använts inom pilotutbildning. LÄS MER
3. Do higher levels of immersion in driving simulators lead to faster learning?
Kandidat-uppsats, Linköpings universitet/Institutionen för datavetenskapSammanfattning : As technology is becoming ever more present in the world, the use of simulators as a teaching tool is more prevalent than ever, with good evidence to back up their usefulness. Drivers’ education is one area among many that is seeing this change. LÄS MER
4. Evaluation of Active Rear Steering through Multi-Body Simulation
Master-uppsats, KTH/Väg- och spårfordon samt konceptuell fordonsdesignSammanfattning : The goal of this thesis work is to evaluate and quantify the advantages and disadvantages of Active Rear Steering (ARS). The evaluation is carried out through Multi-Body System (MBS) simulations. An analytical model has been developed to better understand the basic dynamics of vehicles equipped with rear steering. LÄS MER
5. Risk perception during conditionally automated driving in low fidelity simulator
Master-uppsats, Högskolan i Skövde/Institutionen för informationsteknologiSammanfattning : This work focuses on the type-3 self-driving cars, partially autonomous vehicles which can control themselves for most of the time and may ask the driver to take control of the car in case of specific situations. The purpose of this study is to evaluate the perception of the simulated risk faced by the participants in a low fidelity simulation in relation with their background: the gaming and driving experience. LÄS MER