Sökning: "mobile game apps"

Visar resultat 11 - 15 av 17 uppsatser innehållade orden mobile game apps.

  1. 11. Game Design Patterns in Endless Mobile Minigames

    Magister-uppsats, Malmö högskola/Fakulteten för teknik och samhälle (TS)

    Författare :David Cao; [2016]
    Nyckelord :game design patterns; endless mobile game;

    Sammanfattning : Mobile apps have emerged ever since the smartphone has been establishedinto most peoples everyday life. Almost half of those available apps in the appstores are mobile games. We study game design patterns speci cally for endlessmobile minigames, as they are one of the emerging categories. LÄS MER

  2. 12. Köpprocessen : APPlicering vid nedladdning av spelappar på smartphones

    Kandidat-uppsats, Högskolan i Borås/Akademin för textil, teknik och ekonomi

    Författare :Carina Bach; Kenny Ek; [2015]
    Nyckelord :marketing; buying decision process; impulse buying; word of mouth; mobile games; app; marknadsföring; köpprocessen; impulsköp; word of mouth; mobilspel; app;

    Sammanfattning : Appar är idag en stor marknad eftersom de flesta äger en smartphone och därför är potentiella appkonsumenter. Trots att endast en tredjedel av alla svenskar betalar för mobilspel spenderas hundratals miljoner kronor på köp av appar varje år. LÄS MER

  3. 13. The legend of pictograms

    Master-uppsats, Göteborgs universitet/HDK - Högskolan för design och konsthantverk

    Författare :Cassandra Adams; [2014-03-24]
    Nyckelord :Pictograms; Game Design; Console Gaming; Pictogram; Instruction;

    Sammanfattning : The Legend of Pictograms is a system of pictgorams designed to take the place of verbal instruction for the game The Legend of Zelda: The Wind Waker. The system consists of icons including characters, items, places, dungeon bosses, and things such as progress markers, and of short instructional images that instruct the player in various ways. LÄS MER

  4. 14. Developing a Workflow for Cross-platform 3D Apps using Game Engines

    Master-uppsats, Lunds universitet/Institutionen för designvetenskaper; Lunds universitet/Ergonomi och aerosolteknologi

    Författare :Linus Håkansson; Filip Larsson; [2013]
    Nyckelord :Unity; Kinect; cross-platform; Qualisys; game; Technology and Engineering;

    Sammanfattning : Cross-platform developing is not a new approach. However, considering it is common for developers to release an application exclusively for a single platform, the use of cross-platform developing is noticeably low. In this master’s thesis, aspects regarding the development of a cross-platform 3D application is examined and discussed. LÄS MER

  5. 15. Branded smart phone applications: an efficient marketing strategy?

    Master-uppsats, Institutionen för journalistik, medier och kommunikation (JMK)

    Författare :Mathilde Vaddé; [2012]
    Nyckelord :smart phone applications; gamification; marketing; customer engagement;

    Sammanfattning : Advertising through smart phone applications is one of the fastest growing categories in advertising nowadays. Branded game-apps on mobile phones have several very innovative and attractive aspects, they physically engage their customers into a game, creating on a first level an entertainment but mainly they are advertising their products and the brand’s name. LÄS MER