Sökning: "modding"

Visar resultat 1 - 5 av 10 uppsatser innehållade ordet modding.

  1. 1. Behavioural comparison of test and field executions of video games

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Chloé Marie Porion; [2023]
    Nyckelord :Software Testing; Field Monitoring; Test Monitoring; Video Games; Video Game Modding; Mjukvarutestning; Fältövervakning; Testövervakning; Videospel; Videospel Modding;

    Sammanfattning : Software developers write tests to ensure that their application behaves as intended. However, the behaviour of an application in production may deviate from the behaviours that are tested. This difference between test and field executions is rarely assessed in practice. LÄS MER

  2. 2. MOBAs, the beginning : From mod to genre

    Kandidat-uppsats, Uppsala universitet/Institutionen för speldesign

    Författare :Anton Zachrisson; Alexander Holmberg Karancsi; [2023]
    Nyckelord :MOBA; Political Economy theory; Modding; Historical timeline; Monetization plans; Power structures;

    Sammanfattning : This thesis covers the history of the MOBA (Multiplayer Online Battle Arena) genre by creating a chronological historical timeline of some of the most catalytic titles. It also delves deeper into the dynamic between modders and companies and how that dynamic changed as the genre evolved. LÄS MER

  3. 3. Developing a Roguelike Deckbuilding Design Tool with Slay the Spire Modding API

    Kandidat-uppsats, Malmö universitet/Fakulteten för teknik och samhälle (TS)

    Författare :Hoang Luu; [2023]
    Nyckelord :Roguelike deckbuilding; Slay the Spire; UI integration; Modding;

    Sammanfattning : Dream Quest(2014) introduced the Roguelike deckbuilder as a game genre. The genre later became popular with the help of Slay the Spire in 2017. As the genre is still fairly new, there are not a lot of tools for designing games of said genre. LÄS MER

  4. 4. Modifiering av datorspel- vilka hjälpmedel som tillhandahålls av spelutvecklare

    Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Jonathan Berg Josefsson; David Strömqvist; [2022]
    Nyckelord :computer game modification; mod tools; modding aids; computer game; mod; datorspelsmodifikation; modverktyg; moddningshjälpmedel; datorspel; mod;

    Sammanfattning : Datorspelsindustrin har genom åren haft delade meningar gällande modifiering av deras spel. Några av dem har varit väldigt positiva till det, vilket lett till att deras spel ibland lever vidare längre än de borde eller till och med början av en helt ny genre av datorspel. LÄS MER

  5. 5. NÄR DIGITALA SPEL BLIR KULTURARV

    Kandidat-uppsats, Umeå universitet/Institutionen för kultur- och medievetenskaper

    Författare :Mulin Persson; [2020]
    Nyckelord :kulturentreprenörskap; spel; kulturarv;

    Sammanfattning : In this essay I’ve had the purpose of examining if digital games are cultural heritage, to my aid I’ve had questions redarding if it’s important that games are based on reality, what cultural heriage is and what the process for becoming a heritage looks like. I’ve used texts that describe cultural heritage and the process, theories about gamification where games illustrate stories that carry our identitites, image analysis focusing on games that are based on reality, and storytelling based on what values are created and the purpose of said storytelling. LÄS MER