Sökning: "pace racing"
Visar resultat 1 - 5 av 10 uppsatser innehållade orden pace racing.
1. Traction Adaptive Motion Planning for Autonomous Racing
Master-uppsats, KTH/Skolan för industriell teknik och management (ITM)Sammanfattning : Autonomous driving technology is continuously evolving at an accelerated pace. The road environment is always uncertain, which requires an evasive manoeuvre that an autonomous vehicle can take. LÄS MER
2. Development of an Investigation Method to Analyse Effect of Laser Cutting on Iron Losses in an Electric Machine
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : In this fast pace world, climate change is one of the primary concerns worldwide. The world is racing towards reducing CO2 emissions by focusing on decreasing energy consumption. Electric motors capture about two-third of the industrial energy consumption, of which the most growing sector is electrical vehicles. LÄS MER
3. Trajectory planning and control of an autonomous race vehicle
Master-uppsats, KTH/Skolan för industriell teknik och management (ITM)Sammanfattning : There is no doubt that autonomous vehicles are developing in a fast pace in several sectors and markets. For any fast-driving autonomous vehicle the capability of operating close to the limits of traction is essential since it increases manoeuvring capabilities. LÄS MER
4. Vanligaste diagnoserna hos svenska travhästar
Kandidat-uppsats, SLU/Dept. of Equine StudiesSammanfattning : Due to a successful breeding process the fastest trotters will within 50 years run at the speed of 1.09 from volt start. Harness racing is a popular sport and a big industry in Sweden with 850 different racing events and 903 million SEK in purse money annually. Consequently, owners and trainers of racehorses want to see their protegees race. LÄS MER
5. Reality Check : A review of design principles within emergent XR artefacts
Kandidat-uppsats, Umeå universitet/Institutionen för informatikSammanfattning : With the advent of novel digital interfaces such as augmented, mixed and virtual reality, the way we interact with digital artefacts is changing at a nearly reckless pace. The adoption rate within enterprise applications is racing, with mass adoption among consumers soon to follow. LÄS MER