Sökning: "paper prototyping"

Visar resultat 1 - 5 av 88 uppsatser innehållade orden paper prototyping.

  1. 1. Prototyping Tool for Large Scale Interactive Experiences

    Master-uppsats, Lunds universitet/Institutionen för designvetenskaper

    Författare :Venkata Satya Anurag Gargeya Unnava; Yiyang Liu; [2023]
    Nyckelord :Virtual Reality; Augmented Reality; Interactive Content; Large Scale Interactive Content; Visualizer; Simulations; Technology and Engineering;

    Sammanfattning : In the age where entertainment is the driving force behind the functioning of large industries, companies like SONY have figured out a way to market their entertainment content including movies, music, and games using large-scale interactive marketing and promotional content. Building and testing such content before it is released on large and complex devices is a continuously challenging task and there have been efforts both in academia and industry made to ameliorate this content production workflow. LÄS MER

  2. 2. Procedural generation and weathering of building facades : Replicating shape and distribution of wear-and-tear on real-world building facades

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Love Wessman; [2023]
    Nyckelord :procedural modeling; building facades; wear and tear; procedurell modellering; byggnadsfasader; slitage;

    Sammanfattning : Manual modeling of building facades can be a cumbersome process. Instead, procedurally modeling building facades is a practical and quick way to achieve impressive visual results. This paper presents a method for prototyping 2D facades existing in a 3d environment, with the inclusion of shading-based procedural wear-and-tear. LÄS MER

  3. 3. The role and use of 3D-simulations in fashion design

    Master-uppsats, Stockholms universitet/Institutionen för data- och systemvetenskap

    Författare :Khalil Kabakibi; Linda Eriksson; [2023]
    Nyckelord :3D technology; fashion; environment; digital design; zero-waste fashion design; 2D 3D design; sustainability;

    Sammanfattning : The rapid technological advancement and the increased awareness about the environment have introduced new digital tools to facilitate the design process in the fashion industry in which 3D technology was incorporated. Very few research has addressed the experiences of fashion designers when using 3D tools in their design process. LÄS MER

  4. 4. Segmentation of Neuronal Cells Using Simplistic Methods : A Comparison of the Mean Shift Algorithm and Otsu’s Method

    Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Alex Gunnarsson; Filip Karlsson; [2023]
    Nyckelord :;

    Sammanfattning : Information regarding specific neuronal characteristics, such as shape and distribution, is essential for quantifying the brain structure and modelling accurate computer simulations. To this end, it is important to perform cell segmentation; to isolate the cells in a given image from the surrounding tissue, so it can be further analysed. LÄS MER

  5. 5. The realistic idea to be a dreamer : using utopias in landscape architecture to enable hope for a different future

    Master-uppsats, SLU/Dept. of Landscape Architecture, Planning and Management (from 130101)

    Författare :Beatrice Palmquist; [2023]
    Nyckelord :utopian landscape architecture; hope; speculation; future; utopia; storytelling;

    Sammanfattning : This paper investigates whether utopia can be a lens in landscape architecture to open the imagination toward possible outcomes of the future. The springboard for the subject is a call for hope as it is the main ingredient driving change in our society. While hope is a vital resource for progression, it also demands certain conditions to thrive. LÄS MER