Sökning: "participatory design online"

Visar resultat 1 - 5 av 40 uppsatser innehållade orden participatory design online.

  1. 1. Facilitating Student Achievement of Intended Learning Outcomes in Higher Education : Development and Evaluation of a Learning Analytics Dashboard

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Sebastian Buvari; [2023]
    Nyckelord :Learning Analytics; Learning Analytics Dashboard; Goal achievement; Higher education; Self-regulated Learning; Learning Analytics; Learning Analytics Dashboard; Målprestation; Högre Utbildning; Självreglerad inlärning;

    Sammanfattning : With the continued digitization of higher education, students’ ability to selfregulate their studies in online and blended learning settings has become critical for their academic success. Goal-setting strategies are an important aspect of self-regulated learning which universities aim to support through the implementation of the intended learning outcomes (ILOs) of courses and programs. LÄS MER

  2. 2. Challenges of Online Security for Senior Citizens

    Magister-uppsats, Stockholms universitet/Institutionen för data- och systemvetenskap

    Författare :Sinthujan Sivagumaran; [2023]
    Nyckelord :senior citizens; elderly; cyber security; online security; challenges; remedies;

    Sammanfattning : Senior citizens are among the most vulnerable groups of cyber victimization in today’s contexts. Ensuring online security for the elderly has become extremely critical as the global elderly population is on the rise and the incident of cyber victimization is rapidly growing causing financial and societal problems for them. LÄS MER

  3. 3. Being young and navigating online cultures in an algorithmic media setting : A qualitative study of young-adults perception of mediated public shaming on TikTok

    Master-uppsats, Södertörns högskola/Medie- och kommunikationsvetenskap

    Författare :Evelina Ketola; [2022]
    Nyckelord :Public shaming; call-out culture; cancel culture; TikTok; media design; Algorithmic literacy; participatory democracy; civic engagement;

    Sammanfattning : TikTok differs from how the media audience is used to seeing other social media platforms. When opening the app, the user does not see the friends you have decided to follow. Instead, you are faced with an algorithmically decided and never-ending feed of content personified individually for the specific user. LÄS MER

  4. 4. Embodiment in Online LARPing: Design Guidelines for Future LARP Designers

    Master-uppsats, Uppsala universitet/Människa-datorinteraktion

    Författare :Nang Hseing Noom Khay; [2022]
    Nyckelord :Embodiment; online LARP; Embodiment in online LARP; factors enhancing embodiment in online LARP; factors hindering embodiment in online LARP; design recommendations; design guidelines;

    Sammanfattning : Online LARPing has been practiced for a long time, but gained its popularity as the Covid-19 pandemic hit. However, online platforms have some drawbacks and limitations in various aspects, for example, in embodiment, in accessibility, etc. LÄS MER

  5. 5. Självauktoriserade musikarkiv online : En studie om musikdatabaserna Discogs och The Metal Archives

    Master-uppsats, Uppsala universitet/Institutionen för ABM

    Författare :Jens Fogelholm; Gustav Hultsten; [2022]
    Nyckelord :Community Archives; Participatory Archives; Subculture; Public History; User Participation; Community archives; participatory archives; subkultur; offentlig historia; användardeltagande;

    Sammanfattning : Introduction. This thesis aims to investigate user participation in two selected music websites, The Metal Archives (also known as Metal-Archives or MA) and Discogs, as well as gather knowledge about how their databases and web interfaces are designed. Music genres are often associated with a culture or subculture. LÄS MER