Sökning: "peer-to-peer P2P"

Visar resultat 1 - 5 av 91 uppsatser innehållade orden peer-to-peer P2P.

  1. 1. Peer-to-Peer Competitive Gamification Approach to Increase Students’ Motivation.

    Kandidat-uppsats, Linnéuniversitetet/Institutionen för datavetenskap och medieteknik (DM)

    Författare :Lubna Snobar; [2023]
    Nyckelord :E-learning; Gamification; P2P challenges; Survey; Motivation;

    Sammanfattning : Education is a main target that societies thrive to enhance. Though it requires hard discipline for some students. One can use methods of gamification to enhance the process of learning. We know that gamifying a process has a good impact on changing the behavior of the participant in this process. LÄS MER

  2. 2. Second hand + Online + Gen Z = TRUE : A quantitative study on the motivations behind second-hand shopping for clothes online

    Uppsats för yrkesexamina på avancerad nivå, Umeå universitet/Företagsekonomi

    Författare :Amanda Häggmark; Fanny Olofsson; [2023]
    Nyckelord :Online shopping second-hand; Generation Z; Impulse Buying Tendency; Perceived Risk; Shopping Motives;

    Sammanfattning : The environmental issues in the world are critical and sustainability becomes more important. There is a certain lack in the textile industry, where the production of clothes is responsible for water pollution, landfill waste and greenhouse gas emission. LÄS MER

  3. 3. P2P carsharing in Sweden : Investigating the challenges hindering the adoption of P2P carsharing services

    Master-uppsats, Högskolan i Halmstad/Akademin för informationsteknologi

    Författare :Jurgen Hasuka; [2023]
    Nyckelord :hared mobility; carsharing services; peer-to-peer carsharing; service-dominant logic;

    Sammanfattning : The European authorities have taken a crucial step towards sustainable mobility byhighlighting the importance of shared mobility. Carsharing, part of the sharing mobility system, hasbeen kindly adopted by many countries in Europe and North America since it removes nine tothirteen vehicles from the road. LÄS MER

  4. 4. Enhancing Car Owners' Participation in P2P Carsharing : A Study on Motivating Factors, Barriers, and the Role of Digital Service Design in Sweden

    Master-uppsats, Högskolan i Halmstad/Akademin för informationsteknologi

    Författare :Huihan Zhang; [2023]
    Nyckelord :P2P carsharing; digital service design; car owners; participation; motivating factors and barriers;

    Sammanfattning : Peer-to-peer (P2P) carsharing services offer a promising strategy for sustainable mobility, yet their uptake in Sweden has been slower than anticipated, particularly among car owners functioning as service providers. This study seeks to address this gap in understanding by examining the factors influencing these car owners' decisions to participate in P2P carsharing services. LÄS MER

  5. 5. A Peer-to-Peer Networking Framework for Scalable Massively Multiplayer Online Game Development in Unity

    Kandidat-uppsats, Högskolan i Halmstad/Akademin för informationsteknologi

    Författare :Jakob Forsbacka; Gustav Sollenius; [2023]
    Nyckelord :P2P; Networking; MMOG; Scalability; Multiplayer; Game; NAT Transversal; Unity; Framework; TCP; UDP; RUDP; Transport layer protocols; RPC; Interest Management; Dead Reckoning;

    Sammanfattning : This thesis investigates designing and implementing a peer-to-peer (P2P) networking frameworkfor Unity, a popular game engine, intending to offer a scalable and efficient solution forconstructing networked multiplayer games. The research covers an analysis of a P2P networkarchitecture, transport layer protocols, challenges in NAT traversal, and peer list management. LÄS MER