Sökning: "performance ethnography"

Visar resultat 1 - 5 av 26 uppsatser innehållade orden performance ethnography.

  1. 1. Experiencing Lockrop : A phenomenological approach to contemporary practice of Swedish herding calls

    Master-uppsats, Uppsala universitet/Institutionen för musikvetenskap

    Författare :Elizabeth Carlyon; [2023]
    Nyckelord :herding calls; folk music; lockrop; forest; nature; ethnography; music; ethnomusicology; phenomenology; performance; well-being; performance anxiety; aesthetics; interview; participant-observation; autoethnography; kulning; Sweden; musical practice;

    Sammanfattning : The purpose of this master’s thesis is to gain knowledge and understand of contemporary lockrop(Swedish herding calls) practices from the perspectives of those who engage with it. It aims to dothis by paying close attention to the nuanced phenomenological aspects that may shape experiencewithin the moment in which practice occurs. LÄS MER

  2. 2. Nairobi on Board: Skateboarders' Sensory Experiences of Community, Body, and Space

    Kandidat-uppsats, Lunds universitet/Socialantropologi

    Författare :Emmi Zittel; [2023]
    Nyckelord :social anthropology; skateboarding; Kenya; collective effervescence; ritual performance; Social Sciences;

    Sammanfattning : In this paper, I argue skateboarding to be a ritualizing performance that acts as a catalyst for transformative energies and heightened emotional states. Aided by the sensory experience of riding a board, powerful feelings of connectedness and unity arise amongst those who practice skateboarding, so intense that they transgress day-to-day social boundaries and temporarily overcome the socioeconomic segregation of ordinary urban life. LÄS MER

  3. 3. Overcoming Academic Procrastination : Exploring the Purpose of Space and Social Connections through Tangible Interaction to Impact Students’ Motivation and Embrace the Focus on Their Individual Projects

    Master-uppsats, Malmö högskola/Institutionen för konst, kultur och kommunikation (K3)

    Författare :Simone Brandão; [2023]
    Nyckelord :Human-Computer Interaction; Social connections; Mood; Space; Interaction Design; Procrastination; Motivation; Academic; Environments;

    Sammanfattning : This thesis project investigates the procrastination problem in university students and the effects of this issue in individual work such as essays and learning activities related to academic context. As part of students’ routines, the use of digital devices is crucial for easy access to online resources, but, at the same time, this technological development has become a high distraction source while trying to accomplish academic goals. LÄS MER

  4. 4. Toxicity in the game World of Tanks: A participant observation ethnography, thematic analysis, content analysis and autoethnography

    Master-uppsats, Uppsala universitet/Institutionen för speldesign

    Författare :Sasa Dzigurski; [2022]
    Nyckelord :toxicity; MMOG; World of Tanks; gamesplaining; ableism; sarcasm; male preserve; sexism; fragile masculinity; Social Identity model of Deindividuation Effect;

    Sammanfattning : Previous research has studied toxicity in World of Tanks game with a focus on precursors of toxicity, player performance in the game from the perspective of gender-performance gap or observing the players' major behaviors instigated by various situations within the game. This research focuses on player's behavior in the game chat with an emphasis on toxic behavior by using participant observation ethnography, thematic analysis, content analysis and autoethnography. LÄS MER

  5. 5. Electronic Performance And Tracking Systems (EPTS) : Perceptions, Benefits and Challenges of Professional Football Athletes and Training Staff

    Master-uppsats, Linnéuniversitetet/Institutionen för informatik (IK)

    Författare :Pavlos Bitilis; [2021]
    Nyckelord :Information Systems; Personal Informatics PI ; Wearables; Electronic Performance Tracking Systems EPTS ; Football; Football Technology; Football Athletes; Football Training Staff; Sensemaking; Qualitative Research; Ethnography; Greece;

    Sammanfattning : Personal Informatics (PI) are information systems that allow people to process activities with the usage of information technology, aiming to produce informational products (data) either for themselves or for others. Technologies that enable PI are becoming increasingly popular, assisting people in collecting personally relevant information about their body and their behaviour. LÄS MER