Sökning: "pop culture"

Visar resultat 11 - 15 av 76 uppsatser innehållade orden pop culture.

  1. 11. “Eden to Hell in the Space of a Few Seconds” : an ecocritical and postcolonial analysis of Alex Garland’s The Beach

    Kandidat-uppsats, Högskolan i Halmstad/Akademin för lärande, humaniora och samhälle

    Författare :Hanna Strömberg; [2022]
    Nyckelord :The Beach; postcolonial ecocriticism; utopia; wilderness; pastoral;

    Sammanfattning : This essay analyzes the cultural concepts of wilderness, utopia, and the pastoral in relation to The Beach from ecocritical and postcolonial perspectives. Evidently, the pastoral is critical in shaping the Western idea of wilderness, and the utopistic mindset plays an equally crucial role in wilderness gazing. LÄS MER

  2. 12. The Pursuit of Museum Sustainability : Investigating sustainability for museum databases in Sweden

    Master-uppsats, Uppsala universitet/Institutionen för ABM

    Författare :Martin Karlsson; [2022]
    Nyckelord :Museum; databases; museum sustainability; sustainable development; Swedish museums; sustainability pillars;

    Sammanfattning : Introduction: This case study with a qualitative phenomenological perspective investigates the relationships between museum databases in Sweden and the four pillars of museum sustainability, the Economic environment, the Social Environment, the Natural Environment, and the Cultural Environment. With the help of 33 indicators developed to measure museum sustainability, this study investigated which indicators museum databases could affectand how they are connected in order to identify what factors there are related to sustainability for museum databases. LÄS MER

  3. 13. Interaktiv förpackningsdesign: Grafisk formgivning av K-pop album och dess inflytande på konsumentbeteende : Hur kan formgivningen av K-pop album och relaterad merch påverka konsumentbeteende?

    Kandidat-uppsats, Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Författare :Sana Adilnor; [2022]
    Nyckelord :kpop; identity-making; fandom; consumer behavior; parasocialism; kpop album; kpop merch; artist memorabilia; fan culture; collecting merch; participatory culture; idol consumption; korean popular culture; hallyu; k-pop; k-pop album; graphic design; south korea; photocard; unboxing; packaging design; k-pop merchandise; kpop; identitetsskapande; fandom; konsumentbeteende; parasocialism; kpop album; kpop merch; kändismemorabilia; fankultur; merchsamlande; deltagarstyrd kultur; participatorisk kultur; idolkonsumtion; koreansk populärkultur; sydkorea; k-pop; k-pop album; fotokort; unboxing; hallyu; förpackningsdesign;

    Sammanfattning : With the rise of Hallyu, or the global export of Korean culture also commonly known as ‘The Korean Wave’, South Korea has become a big trendsetter in recent years: whether it be within fashion and K-Beauty skincare or Korean movies and drama series, to Korean popular music, also known under the umbrella term K-pop. What these categories have in common are their strong ties to visual aesthetics and K-pop is known for its very colourful and maximalist design, which is also a key characteristic to why K-pop as a phenomenon has been particularly attractive and has managed to captivate fans all over the world. LÄS MER

  4. 14. Riding the wave : En tematisk textanalys av framställningen av sydkoreansk populärkultur inom svensk journalistik

    Kandidat-uppsats, Högskolan i Gävle/Medie- och kommunikationsvetenskap

    Författare :Sara Ghoreishi; Felicia Brunzell; [2022]
    Nyckelord :text; culture; globalization; hallyu; article; society; media; text; kultur; globalisering; hallyu; artikel; samhälle; medium;

    Sammanfattning : This qualitative study has chosen to examine how South Korea and its popular culture isbeing portrayed in Swedish journalistic and how it may come to play a role in theportrayal of South Korea as a society. Our aim with the research was to see how SouthKorean popular culture is portrayed in Swedish journalism and to investigate whetherthe Swedish presentation of South Korean popular culture also can be used to shareperspectives regarding societal standards, and how popular culture is used engagediscussions about South Korea as a society. LÄS MER

  5. 15. The past in video games? : Perception of archaeological information amongst Twitter users based on video games.

    M1-uppsats, Linnéuniversitetet/Institutionen för kulturvetenskaper (KV)

    Författare :Lennard Armstrong; [2022]
    Nyckelord :archaeology; pop-culture; death of the author; accuracy; authenticity; video games; Twitter; public perception;

    Sammanfattning : Archaeological communication often seeks avenues to take in order to convey information to a public. One of these is video games, yet many articles do not delve into the effect that games have on people, taking for granted that people will learn something. LÄS MER