Sökning: "presentation on mobile devices"

Visar resultat 1 - 5 av 22 uppsatser innehållade orden presentation on mobile devices.

  1. 1. Beyond Breaking News : Designing Mobile-News Experience for Gen Z and Millennials

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Navya Sanjna Joshi; [2023]
    Nyckelord :News Engagement; User Experience Design; Digital Behaviours; Nyhetsengagemang; Design av användarupplevelser; Digitala beteenden;

    Sammanfattning : In an era dominated by digital media, this research investigates the shifting landscape of news consumption among Gen Z, the first "digital natives," and Millennials, often referred to as "digital immigrants." The study explored their unique relationships with the digital world and their distinct motivations for engaging with news, focusing on mobile platforms. LÄS MER

  2. 2. Forensic Analysis of Footstep Data

    Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Amiran Dugiev; Henrik Cassé; [2023]
    Nyckelord :Digital forensics; Samsung Health; Footstep data; Data visualization; Android; Digital forensik; Samsung Health; Fotstegsdata; Data visualisering; Android;

    Sammanfattning : Digital forensics is a niche field of study that encompasses such things as extraction, analysis and presentation of digital information, that could be used to produce forensic evidence. There are several companies whose sole specialization is providing technical software solutions to detectives to help them quickly analyze retrieved devices that might contain evidence, instead of having to send the devices to forensic labs. LÄS MER

  3. 3. Performance Assessment of Networked Immersive Media in Mobile Health Applications with Emphasis on Latency

    Magister-uppsats, Blekinge Tekniska Högskola

    Författare :Emmanuel Adebayo; [2021]
    Nyckelord :Performance Assessment; Networked Immersive Media; Cloud Virtual Reality; Cloud Network; Edge Network.;

    Sammanfattning : Cloud VR/AR/MR (Virtual Reality, Augmented Reality, and Mixed Reality) services representa high-level architecture that combines large scale computer resources in a data-center structurestyle set up to render VR/AR/MR services using a combination of very high bandwidth, ultralow latency, high throughput, latest 5G (5th Generation) mobile networks to the end users.  VR refers to a three-dimensional computer-generated virtual environment made up ofcomputers, which can be explored by people for real time interaction. LÄS MER

  4. 4. Investigation on how presentation attack detection can be used to increase security for face recognition as biometric identification : Improvements on traditional locking system

    Uppsats för yrkesexamina på avancerad nivå, Mittuniversitetet/Institutionen för informationssystem och –teknologi

    Författare :Fredrik Öberg; [2021]
    Nyckelord :Face Recognition; Presentation Attacks; Convolutional Neural Network;

    Sammanfattning : Biometric identification has already been applied to society today, as today’s mobile phones use fingerprints and other methods like iris and the face itself. With growth for technologies like computer vision, the Internet of Things, Artificial Intelligence, The use of face recognition as a biometric identification on ordinary doors has become increasingly common. LÄS MER

  5. 5. Riktlinjer för att gynna användarupplevelsen vid presentation av omfattande tekniska dokument i mobila gränssnitt : En studie i gränssnittsdesign för smartphones

    Kandidat-uppsats, Linnéuniversitetet/Institutionen för datavetenskap och medieteknik (DM)

    Författare :My Rosengren; [2019]
    Nyckelord :;

    Sammanfattning : Användare vill idag snabbt och enkelt kunna hitta den information de behöver på sina mobiltelefoner. Enheten erbjuder lättillgänglighet och möjlighet till interaktion när de vill, var de vill. LÄS MER