Sökning: "programming language"

Visar resultat 1 - 5 av 856 uppsatser innehållade orden programming language.

  1. 1. A type-driven approach for sensitivity checking with branching

    Master-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Daniel Freiermuth; [2023-10-24]
    Nyckelord :Computer; science; computer science; thesis; differential privacy; type system; sensitivity; branching;

    Sammanfattning : Differential Privacy (DP) is a promising approach to allow privacy preserving statistics over large datasets of sensitive data. It works by adding random noise to the result of the analytics. Understanding the sensitivity of a query is key to add the right amount of noise capable of protecting privacy of individuals in the dataset. LÄS MER

  2. 2. Front-end of a Debugger for Compiled Programs in Haskell

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Andreas Olsson; Carl Bergman; Brage Salhus Bunk; Elias Johansson; Krešimir Popovic; [2023-03-03]
    Nyckelord :Haskell; debugger; debug; heap; lazy evaluation; functional programming; GHC;

    Sammanfattning : There are debugging tools available for Haskell programs today, but despite providing help for developers, these tools are not widely used in the Haskell community. Current debugging tools for Haskell have different kinds of limitations. This thesis will discuss the implementation of a new debugger with a graphical interface. LÄS MER

  3. 3. A Language for Board Games – Development of an Embedded Domain-Specific Language for Describing Board Games

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Edvin Alestig; Joel Ericson; Erik Eriksson; Lukas Schiavone; Filip Torphage; Joakim Tubring; [2023-03-03]
    Nyckelord :DSL; domain-specific languages; Haskell; functional programming; board games; game theory; domänspecifika språk; funktionell programmering; brädspel; spelteori;

    Sammanfattning : In recent years board games have increasingly found themselves in the digital medium. One way to enable easier creation of digital board games is to create a domainspecific language (DSL) for that purpose. This thesis details the process of developing an embedded DSL for describing board games with Haskell as its host language. LÄS MER

  4. 4. Multilingual Text Robots for Abstract Wikipedia – Using Grammatical Framework to generate multilingual articles on Swedish localities

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Omar Diriye; Filip Folkesson; Erik NIlsson; Felix NIlsson; William NIlsson; Dylan Osolian; [2023-03-03]
    Nyckelord :Text robot; Natural Language Generation; Grammatical Framework; Multilingual Natural Language Generation; Abstract Wikipedia; Wikidata;

    Sammanfattning : The vast amount of Wikipedia articles and languages has resulted in a high cost of Wikipedia, i.e. the required time and dedication for making every article available in every language. LÄS MER

  5. 5. Sea of Unity – Ett spel för samarbete

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Izabell Arvidsson; Markus Grahn; Oskar Pålsson; Kevin Tan Quach; Malin Rosén; Kevin Rylander; [2023-03-03]
    Nyckelord :Samarbete; 4in1; Asymmetri; Speldesignmönster; Unity;

    Sammanfattning : The most popular games nowadays, both single and multiplayer, are often focused on individual achievements instead of the whole team’s accomplishment. This paper aims to explore how to make a game that is designed with cooperation in mind and how to implement it in 4in1-game. LÄS MER