Sökning: "prototyping"

Visar resultat 1 - 5 av 582 uppsatser innehållade ordet prototyping.

  1. 1. Designing a Shared Listening Experience for an Audiobook Streaming Service : A UX and UI Project

    Uppsats för yrkesexamina på avancerad nivå, Uppsala universitet/Avdelningen för visuell information och interaktion; Uppsala universitet/Avdelningen för visuell information och interaktion

    Författare :Mikaela Eriksson; Vilma Reponen; [2021]
    Nyckelord :User Experience; User Interface; UX; UI; Design; Personas; User Research; User Testing; Iterative Design; Contextual Design; Prototyping; Mobile Application; Figma; Sketch; Protopie; Storytel;

    Sammanfattning : This study, done in collaboration with Storytel, aimed to investigate whether a shared audiobook live listening experience would add value to users of the Storytel app and how such a feature could be designed in terms of User Experience and User Interface. The purpose was to determine the minimal viable product (MVP) and if live listening with others is interesting in itself or else, what is the most basic interaction type required in connection to the listening. LÄS MER

  2. 2. The effect of user onboarding : How can a tailored user onboarding be designed for an audiobook application to increase its usage?

    Uppsats för yrkesexamina på avancerad nivå, Umeå universitet/Institutionen för tillämpad fysik och elektronik

    Författare :Rebecka Rosdahl; [2021]
    Nyckelord :User Onboarding; User Experience;

    Sammanfattning : User onboarding is a concept to convince and introduce users to use an application and a way for users to understand the application and what it can be used for. This research aimed to explore whether user onboarding could increase the usage of an audiobook application, and help users to find a suitable book. LÄS MER

  3. 3. User Interface Design for Promoting Wellness : An Application User Interface with a Focus on Usability and Encouragement of Physical Activity

    Uppsats för yrkesexamina på avancerad nivå, Luleå tekniska universitet/Institutionen för ekonomi, teknik, konst och samhälle; Luleå tekniska universitet/Institutionen för ekonomi, teknik, konst och samhälle

    Författare :Ida Nyman; Malin Norén; [2021]
    Nyckelord :Industrial design engineering; user experience; user interface; usability; nudging; motivation; workout application; Teknisk design; användarupplevelse; användargränssnitt; användbarhet; nudging; motivation; träningsapplikation;

    Sammanfattning :   Good health amongst employees is essential for an organization, and it is well known that exercise and daily movement have an enormous impact on our health. Physical activity can decrease sick leave and give the employees more energy for their work. LÄS MER

  4. 4. Can improved usability increase the user experience of digital advising?

    Uppsats för yrkesexamina på avancerad nivå, Umeå universitet/Institutionen för tillämpad fysik och elektronik

    Författare :Sara Dimow; [2021]
    Nyckelord :Usability; User Experience; Digital Advising; Customer Journey;

    Sammanfattning : Starting a business is a massive undertaking. It can feel complicated and difficult to know where to start. A common take-off can be to look up information on the internet. It is also possible to get information on how to start a business from the bank, which is a credible source. LÄS MER

  5. 5. Spira: A language for prototyping grid board games with linear logic in Haskell

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Nicke Carlsson; Simon Edvardsson; Oskar Grekula; Erik Ljungdahl; Jennie Zhou; [2020-10-30]
    Nyckelord :;

    Sammanfattning : This project explores the process of creating a board game model andintroduces a new high level domain-specific language called Spira thatspecialises in prototyping grid board games. Spira is a DSL, embedded inHaskell, that generates Ceptre code. LÄS MER