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1. Evaluation of an Appearance-Preserving Mesh Simplification Scheme for CET Designer
Master-uppsats, Linköpings universitet/InformationskodningSammanfattning : To decrease the rendering time of a mesh, Level of Detail can be generated by reducing the number of polygons based on some geometrical error. While this works well for most meshes, it is not suitable for meshes with an associated texture atlas. LÄS MER
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