Sökning: "repeated games"
Visar resultat 1 - 5 av 16 uppsatser innehållade orden repeated games.
1. Creating helpful and motivating motion games for active breaks in a sedentary work environment
Master-uppsats, Linköpings universitet/Institutionen för datavetenskapSammanfattning : One major issue that office workers face in their daily lives is a large amount of sedentary behavior. To help alleviate this, researchers at Linköping University are developing a collection of motion games to create natural and motivating active breaks named Liopep. LÄS MER
2. Retórica, poder y populismo : Un estudio comparativo del discurso político entre Pedro Sánchez (PSOE) y Santiago Abascal (VOX)
Kandidat-uppsats, Linnéuniversitetet/Institutionen för språk (SPR)Sammanfattning : This study aims to look closely at a sample of the rhetoric used in the political scene in Spain today. The purpose is to see what rhetorical strategies leaders from two opposing parties, namely Pedro Sánchez (PSOE) and Santiago Abascal (VOX), use to convince voters of their own ideologies and opinions concerning the society. LÄS MER
3. Colours and context : A study on how colour expectations change depending on the narrative context
Kandidat-uppsats, Uppsala universitet/Institutionen för speldesignSammanfattning : The purpose of this study was to research what effect a game narrative can have on players’ colour expectations in a game scene. To answer the proposed research question a practical experiment was conducted. LÄS MER
4. Potentialspel och iterativt spelande
Kandidat-uppsats, Göteborgs universitet/Institutionen för matematiska vetenskaperSammanfattning : Vi sammanfattar delar av teorin kring potentialspel och visar dess koppling till trängselspel, samt illustrerar dess relevans med exempel. Dessutom introducerar vi iterativt spelande som metod för att hitta rena Nashjämvikter i potentialspel, och anarkipriset som ett kvantitativt mått på konsekvenserna av att varje spelare strävar efter att minimera den egna kostnaden i ett spel. LÄS MER
5. Evaluating user preference when applying mipmap LOD in shadow covered textures
Kandidat-uppsats, Blekinge Tekniska Högskola/Institutionen för datavetenskapSammanfattning : Background. Shadow mapping is a method that is used for generating and imitating shadows in 3D-spaces. This technique has been used in the entertainment media industry in the form of games, movies and 3D renderings of environments to create a more realistic experience for consumers. LÄS MER