Sökning: "semiotic domains"

Hittade 5 uppsatser innehållade orden semiotic domains.

  1. 1. Orientalism - A Netflix Unlimited Series : A Multimodal Critical Discourse Analysis of the Orientalist Representations of Arab Identify on Netflix Film and Television

    Kandidat-uppsats, Malmö universitet/Institutionen för globala politiska studier (GPS)

    Författare :Stefan Maatouk; [2021]
    Nyckelord :Netflix; Orientalism; Critical Discourse Analysis; Othering; Media; Power; Knowledge; Ideology; Hegemony;

    Sammanfattning : Orientalism was a term developed by post-colonial theorist Edward Said to describe the ways in which Europeans, or the West, portrayed the Orient as inferior, uncivilized, and wholly anti-Western. Netflix Inc. LÄS MER

  2. 2. Choice Awareness and Manipulation Blindness: a cognitive semiotic exploration of choice-making and memory

    Master-uppsats, Lunds universitet/Masterprogram: Språk och språkvetenskap; Lunds universitet/Kognitiv semiotik

    Författare :Alexandra Mouratidou; [2019]
    Nyckelord :Cognitive Semiotics; Languages and Literatures;

    Sammanfattning : “Choice blindness” (CB) refers to a certain tendency to accept a choice that is presented to us as if it were our own, even when we have never made it. In the last decade, CB has been treated as a research tool in a series of experiments in different domains and modalities (e.g. Johansson et al. LÄS MER

  3. 3. Embodied Understanding in Computer Programming : A semiotic analysis of metaphors used in programming

    Magister-uppsats, Linköpings universitet/Pedagogik och didaktik

    Författare :Andreas Larsson; [2018]
    Nyckelord :Embodied Cognition; Computer Programming; Computer Science; Conceptual understanding; Conceptual metaphors; Social Semiotics; Qualitative analysis;

    Sammanfattning : Language can be seen as a bridge between the way we think and our actions. From a social semiotic, language becomes a resource with which collective knowledge can be distributed. The way we talk about an artefact is a reflection of our conceptual understanding thereof. LÄS MER

  4. 4. "Lets Play!" : En studie av kunskapsöverföring mellan digitala spel och musikinstrument.

    Kandidat-uppsats, Uppsala universitet/Institutionen för speldesign

    Författare :Daniel Polgar; Lee Kåberg; [2014]
    Nyckelord :Music games; learning in games; educational games; children; games for kids; semiotic domains; digital games; rhythm games; music simulator.; Musikspel; lärande i spel; pedagogiska spel; barn; barnspel; semiotiska domäner; digitala spel; rytmspel; musiksimulator;

    Sammanfattning : The purpose of this thesis was to examine if users of digital music games may acquire skills from the games that may be of use in learning to play a real instrument, that is a non-digitally simulated instrument like an acoustic piano. We have used Gee’s theory regarding a possible interconnection between different semiotic domains, and how this connection may enable a transfer of skills between related domains. LÄS MER

  5. 5. Homoadoption i Bamse : hur skildras homosexualitet och homoadoption i serietidningen ”Bamse” och var placerar sig resultatet mot en kort jämförelse av homohistoria, samhälle och genus?

    Kandidat-uppsats, Institutionen för humaniora och samhällsvetenskap

    Författare :Per-Henrik Beischer; [2011]
    Nyckelord :gay; history; gender; comic; homosexual; adoption; same sex relation; Bamse; cartoon; genus; homo; gay; historia; Beicsher; Per-Henrik; Bamse; Happ; Lille Sxten; Suddan; homoadoption; history; serie; tecknade serier; barnserie;

    Sammanfattning : The purpose of this study is to investigate how homosexuality and homosexual adoptions are manifested in children's comic "Bamse" and study the result in the light of a brief background about the western society and gay history. The study has a historical gender perspective and focus homosexuality primarily in modern times. LÄS MER