Sökning: "simple present"
Visar resultat 1 - 5 av 741 uppsatser innehållade orden simple present.
1. Unlock those closed doors
Master-uppsats, Göteborgs universitet/Institutionen för kulturvårdSammanfattning : The present work aims to investigate the current situation regarding the conservation profession and the communication to the public through outreach initiatives, especially from the point of view of the conservators. In the latest decades outreach and communication have been taking a preponderant role within the profession of conservation, causing changes in the daily tasks of conservators and new demands in terms of skills which professionals need to acquire. LÄS MER
2. Är det fria ordet fritt i läromedlen? : En studie av synen på argumenterande texter.
Uppsats för yrkesexamina på grundnivå, Umeå universitet/Institutionen för språkstudierSammanfattning : Based on the democratic goals and mission in the Swedish curriculum and the rapidly changing media landscape, this study examines how textbooks, for pupils aged 13-15, present the writing of argumentative texts. Using content analysis and Ivanić's six discourses of writing and learning to write as a framework, fundamental aspects are reviewed: the writer, the reader, the media, the function attributed to the argumentative texts, and the writing discourse. LÄS MER
3. Förutsäga spelresultat i Dota 2 med NLP och maskininlärningsalgoritmer
Master-uppsats, Jönköping University/JTH, Avdelningen för datateknik och informatikSammanfattning : Esports has grown quickly in recent years, and the business has produced a ton of specifications-based data that is simple to obtain. Because of the aforementioned traits, data mining and deep learning techniques can be used to direct participants and create winning strategies. LÄS MER
4. Prototyping Tool for Large Scale Interactive Experiences
Master-uppsats, Lunds universitet/Institutionen för designvetenskaperSammanfattning : In the age where entertainment is the driving force behind the functioning of large industries, companies like SONY have figured out a way to market their entertainment content including movies, music, and games using large-scale interactive marketing and promotional content. Building and testing such content before it is released on large and complex devices is a continuously challenging task and there have been efforts both in academia and industry made to ameliorate this content production workflow. LÄS MER
5. Undanhåller jag det jag egentligen tycker? : En kvantitativ studie om individers grundläggande värderingar och upplevd yttrandefrihet i olika sociala sammanhang
Kandidat-uppsats, Högskolan i Skövde/Institutionen för hälsovetenskaperSammanfattning : Syftet med studien var att undersöka om individens grundläggande värderingar påverkade individens begränsningar i yttrandefriheten. För att redovisa grundläggande värderingar utgår studien från Schwartz teoretiska ramverk. De värderingar som undersöktes var konservativ och öppenhet till förändring. LÄS MER