Sökning: "smartphoneapplikation"

Visar resultat 1 - 5 av 10 uppsatser innehållade ordet smartphoneapplikation.

  1. 1. Unleashing the Potential: Investigating the Effects of an Extended Museum Visit Concept on Visitor Experience and Behavior : A Case Study on Using AR Technology to Extend the Museum Visit

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Agnes Shutrick; [2023]
    Nyckelord :Museum experience; Experience Economy; Extended Museum Visit; Augmented Reality; Experimental Marketing; Museiupplevelse; Upplevelseekonomi; Det Förlängda Museibesöket; Förstärkt Verklighet; Experimentell Marknadsföring;

    Sammanfattning : Museums contribute to the cultural landscape of a country. To attract visitors, museums should embrace new technology and constantly expand their offerings. LÄS MER

  2. 2. Exposure Therapy for Agoraphobia Using Standalone Digital Therapeutics : Perceived Usability of a Smartphone Application in Self Directed Exposure Therapy for Agoraphobia

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Johanna Simfors; [2022]
    Nyckelord :;

    Sammanfattning : Agoraphobia is the fear of situations where a person perceives the environment as unsafe with no easy way to escape. A common way to treat agoraphobia is to use exposure therapy. An important part of exposure therapy is the homework practice of self-directed exposure sessions a patient does without the therapist, in between therapy sessions. LÄS MER

  3. 3. It’s so hard to put words on it; an exploratory study on mediation of ambience

    Master-uppsats, KTH/Medieteknik och interaktionsdesign, MID

    Författare :Emil Lehti; [2018]
    Nyckelord :UX; location-centered; restaurant; mediation; ambience;

    Sammanfattning : Retrieving information regarding ambience is difficult since it’s often perceived at a physical location and cannot be easily mediated. This study aimed to explore how ambience at a restaurant or bar can be mediated via a smartphone app. The study was based on the conversation about the relationship of space and place in HCI and CSCW. LÄS MER

  4. 4. Going Electric

    Master-uppsats, Lunds universitet/Ergonomi och aerosolteknologi

    Författare :Axel Friberg; [2017]
    Nyckelord :electric vehicle; EV; human-centered design; HCD; interaction design; smartphone app; UX; Technology and Engineering;

    Sammanfattning : Global warming is one of the biggest threats to our planet and humanity today. Electric vehicles (EV) can prove to be a great help in combating this threat. However, the adoption rate of EVs is still quite slow. LÄS MER

  5. 5. Deducing places of interest from clusters of locations

    Kandidat-uppsats, KTH/Skolan för informations- och kommunikationsteknik (ICT)

    Författare :Tobias Mellstrand; Rickard Zwahlen; [2016]
    Nyckelord :cluster; geo-fence; location based service; smartphone; geolocation; kluster; geo-fence; platsbaserade tjänster; smartphone; geografisk plats;

    Sammanfattning : Some Location Based Services (LBS) can automatically find geographic locations that are relevant to the everyday smartphone user. A relevant location, or place, is a location that is of some significance to a user, e.g. home, workplace, airports or stores. LÄS MER