Sökning: "sound balance"

Visar resultat 11 - 15 av 46 uppsatser innehållade orden sound balance.

  1. 11. An Open Source Energy Modelling Framework Comparison of OSeMOSYS and oemof

    Master-uppsats, KTH/Energisystemanalys

    Författare :Christoph Muschner; [2020]
    Nyckelord :;

    Sammanfattning : Well-founded research is needed to gain sound insights into the relationship between energy and the environment in order to ensure a basis for responsible policy-making in the face of a climate crisis. Transparency in code and data is a prerequisite for reproducible research in energy modelling and its quality assurance and is embedded in the philosophy of open source energy modelling frameworks (OSEMFs). LÄS MER

  2. 12. Automatic audio sample finder for music creation : Melodic audio segmentation using DSP and machine learning

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :David Pituk; [2019]
    Nyckelord :;

    Sammanfattning : In the field of audio signal processing, there have always been attempts to cre- ate tools which help musicians by automating processes for music creation or analysis, and the electronic music industry is still playing an important role in the combination of software engineering and music.  In the age of sample based synthesizers and sequencers, creating and using high quality and unique audio sample packages is a crucial part for composing songs. LÄS MER

  3. 13. Virtual bass synthesis and balancing bass in pop music

    Kandidat-uppsats, Luleå tekniska universitet/Institutionen för konst, kommunikation och lärande

    Författare :Edward Swords; [2019]
    Nyckelord :VBS; Virtual Bass Synthesis; Sound engineer;

    Sammanfattning : A bass enhancement technique using the missing fundamental called VBS is presented. There are Several different approaches for using VBS in different applications. The technique is most useful in speakers that has a poor low frequency capability. It is presented in this report how it can be used for mixing purposes. LÄS MER

  4. 14. Den lyssnande åskådaren: Betydelsen av de fyra ljudelementens balans för framkallandet av känslor i ett audiovisuellt material

    Kandidat-uppsats, Malmö universitet/Fakulteten för kultur och samhälle (KS)

    Författare :Amelie Hallberg; [2018]
    Nyckelord :audiovisuellt material; känslor; ljud; abstrakt; logiskt; temporalt; abstrakt ljudelement;

    Sammanfattning : Det finns en risk för att producenter av audiovisuellt material förringar betydelsen av den audiella delen till förmån för den visuella. Sonnenheim och Pauletto (2014) menar att det audiella materialet är av minst lika stor vikt som det visuella när det kommer till hur bra det audiovisuella materialet blir. LÄS MER

  5. 15. “Pwnership”: Is copyright appropriately equipped to handle videogames? : An evaluation of the European legal framework for the protection of creative works in video-games.

    Magister-uppsats, Uppsala universitet/Juridiska institutionen

    Författare :James Russell; [2018]
    Nyckelord :;

    Sammanfattning : Given the huge economic importance of the intellectual labour which these games represent, one might expect the question of what “ownership” means for video-games in the context of IP law to be relatively straightforward. Certainly, this would seem to be the case for other forms of intangible forms of entertainment - as with a book, a film, or a piece of music. LÄS MER