Sökning: "spel manual"
Visar resultat 1 - 5 av 14 uppsatser innehållade orden spel manual.
1. Sholder : A Motorized Automatic Shirt Folding Machine
Kandidat-uppsats, KTH/Skolan för industriell teknik och management (ITM)Sammanfattning : In today’s fast-paced society, there is a high demand for faster and more effective ways of dealing with chores and other time-consuming activities, but while appliances like washing machines and dishwashers have become standard use, there has been limited progress in making the tedious task of folding clothes easier. This bachelor's thesis project in Mechatronics at KTH Royal Institute of Technology details the design, construction and performance of a motorized automatic shirt folding machine that can fold both T-shirts and long-sleeve shirts. LÄS MER
2. Improve game performance tracking tools : Heatmap as a tool
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Software testing is a crucial development technique to capture defects and slow code. When testing 3D graphics, it is hard to create automatic tests that detect errors or slow performance. Finding performance issues in game maps is a complex task that requires much manual work. LÄS MER
3. Mixed-Initiative Tile-Based Designer : Examining Expressive Range And Controllability For 2D Tile-Based Levels
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : This paper investigates the effectiveness of expressive range and controllability for 2-dimensional tile-based procedural content generation. Procedural content generation (PCG) is the automation of content, often in games, and tile-based PCG is when the generated content is constrained to a grid structure. LÄS MER
4. Utilizing Input Simulation for Video Game Test Automation : A Case Study
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : In typical software projects, it is common that half of the development time and cost is spent on testing the software. Software Test Automation is an area that has been rapidly expanding in recent years because of its capacity to test features rapidly and efficiently, but in the Video Game industry, this concept is still in its infancy and common practices are still being developed. LÄS MER
5. Keep Talking : Fysisk version av ett virtuellt spel
Kandidat-uppsats, Karlstads universitet/Institutionen för matematik och datavetenskap (from 2013)Sammanfattning : ”Keep Talking and Nobody Explodes” är ett spel som normalt spelas med ”vitual reality”-glasögon på en spelkonsol. Spelet går ut på att två spelare ska sammabeta för att lösasex pussel på tid för att desarmera en bomb. LÄS MER