Sökning: "speldesign"

Visar resultat 6 - 10 av 460 uppsatser innehållade ordet speldesign.

  1. 6. The key of challenging levels: An analysis of 2D puzzle video game levels

    Master-uppsats, Uppsala universitet/Institutionen för speldesign

    Författare :Shurui Zhang; [2023]
    Nyckelord :Video games; 2D Puzzle games; Challenge types; Puzzle game levels;

    Sammanfattning : This study is focused on the challenges in puzzle video games. Based on several previous studies, the researcher created seven different types of challenges in puzzle games. LÄS MER

  2. 7. Game-based learning for culturally diverse students : Designing a conceptual framework for embedding cultural capital into games

    Master-uppsats, Uppsala universitet/Institutionen för speldesign

    Författare :Bridget Pivac; [2023]
    Nyckelord :game design; participatory design; cultural capital; cultural identity; culturally responsive pedagogy;

    Sammanfattning : The purpose of this thesis is to create a conceptual framework for designing culturally responsive game based learning (GBL) with diverse students by including their cultural capital. This addition of cultural capital can contribute to the students' learning capabilities. LÄS MER

  3. 8. If You Like It, Then You Should Equip a Ring on It : A qualitative study regarding marriages within Final Fantasy XIV

    Kandidat-uppsats, Uppsala universitet/Institutionen för speldesign

    Författare :Edvin Eriksson; Joel Uisk; [2023]
    Nyckelord :Marriage; Online games; Relationship; Ritual; Role-Play;

    Sammanfattning : This research study looks at the online game Final Fantasy XIV and the players who have participated in the Ceremony of Eternal Bonding, to gain further understanding behind motives for partaking in an online matrimonial service with another player. This study can be relevant for researchers looking into how players interact with events meant to generate intimacy between players. LÄS MER

  4. 9. Can the video game Medieval Dynasty reduce stress through nature therapy?

    Kandidat-uppsats, Uppsala universitet/Institutionen för speldesign

    Författare :Myasar Kamala; Ramzi Ayari; [2023]
    Nyckelord :Video games; Stress reduction; mental well-being; Medieval Dynasty; Psychological impact; Technology and health;

    Sammanfattning : The rapid growth of technology, including video games and mobile phones, has raised concerns about addiction and mental health. This study explores the feasibility of using the game Medieval Dynasty to alleviate mental stress. LÄS MER

  5. 10. Can You Pet the Dog? : Exploring the experiential impact of sociable animal interaction in games

    Kandidat-uppsats, Uppsala universitet/Institutionen för speldesign

    Författare :Frida Björnfot; Sofia Rautiainen; [2023]
    Nyckelord :digital game; game design; human-animal interaction; player experience; virtual animals;

    Sammanfattning : The feature to “pet” animals in digital games is highly requested by players in online discourse, but there is a lack of research on its utility from a game design perspective. This thesis aims to gain a preliminary understanding of the effects of optional, sociable animal interaction to further inform game design decisions. LÄS MER