Sökning: "the important reward in motivation"

Visar resultat 1 - 5 av 86 uppsatser innehållade orden the important reward in motivation.

  1. 1. Impact of gamification on employee motivation in situations of change in medium-size organisations in the United Kingdom.

    Magister-uppsats, Stockholms universitet/Institutionen för data- och systemvetenskap

    Författare :Apostolos Savvas; [2023]
    Nyckelord :Gamification; Change Management; Employee Engagement; Motivation; Game Design Patterns;

    Sammanfattning : This thesis tries to provide a comparative study and complimentary data analysis into the effectiveness of game design patterns such as LEGO Serious Play, Leaderboards and Collective voting in terms of the impact that gamification has in change management framework. The study is looking at how gamification impacts employees from a motivational and engagement, in change management tasks, perspective. LÄS MER

  2. 2. Varför stannar kvinnliga mäklare kvar i yrket? : En kvalitativ studie om personalomsättning inom fastighetsmäklarbranschen

    Kandidat-uppsats, Karlstads universitet/Handelshögskolan (from 2013)

    Författare :Caroline Fogelberg; [2023]
    Nyckelord :Human resource management; work-life balance; real estate agents; female agents; turnover; motivation factors; Fastighetsmäklare; kvinnliga mäklare; personalomsättning; motivationsfaktorer;

    Sammanfattning : Syftet med denna studie är att få en bredare förståelse för hur HRM-strategier kan vara tillämpbara och anpassade för att förhindra hög personalomsättning bland kvinnliga fastighetsmäklare. Studiens syfte växte fram med hänsyn till att många kvinnliga fastighetsmäklare, särskilt i åldern omkring trettio, väljer att byta yrkesbana efter bara några år inom branschen. LÄS MER

  3. 3. Gamification Otherwise : Alternative directions to enhance the sense of friendliness in online communities

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Anna Chuprina; [2023]
    Nyckelord :gamification; sense of community; engagement; social media; gamification; känslan av gemenskap; engagemang; sociala medier;

    Sammanfattning : Gamification is a widely explored topic in various contexts. In particular, gamification is used in the form of likes and reactions on various social media. However, it was identified that this reward system in the form of likes led to addictive behavior. LÄS MER

  4. 4. A Generic Model of Motivation in Artificial Animals Based on Reinforcement Learning

    Master-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Birger Kleve; Pietro Ferrari; [2022-05-06]
    Nyckelord :reinforcement; learning; reward; shaping; animat; homeostasis; ecosystem; motivation;

    Sammanfattning : This thesis is a part of a broader research project at Chalmers University of Technology focused on ecosystems’ simulations using reinforcement learning artificial animals, called animats. The scope of this project is to provide animats with a reward signal which should ultimately drive animats’ learning towards adaptation of their environment. LÄS MER

  5. 5. The Impact of Motivation, Job Satisfaction and Job Security on Employee Retention: A Quantitative Research

    Magister-uppsats, Högskolan i Halmstad/Akademin för företagande, innovation och hållbarhet

    Författare :Rida Salim; Usman Mushood; [2022]
    Nyckelord :Employee Retention; Motivation; Job Satisfaction; Job Security; Impact; Pakistan; Correlation;

    Sammanfattning : The main purpose of this thesis was to examine the relation between employee retention and its three variables namely motivation, job satisfaction, and job security of employees in a Pakistani organization named Varioline Intercool. The case study and deductive approach was used to conduct this study. LÄS MER