Sökning: "traverse method"

Visar resultat 1 - 5 av 25 uppsatser innehållade orden traverse method.

  1. 1. Introducing GA-SSNN: A Method for Optimizing Stochastic Spiking Neural Networks : Scaling the Edge User Allocation Constraint Satisfaction Problem with Enhanced Energy and Time Efficiency

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Nathan Allard; [2023]
    Nyckelord :;

    Sammanfattning : As progress within Von Neumann-based computer architecture is being limited by the physical limits of transistor size, neuromorphic comuting has emerged as a promising area of research. Neuromorphic hardware tends to be substantially more power efficient by imitating the aspects of computations in networks of neurons in the brain. LÄS MER

  2. 2. Rapidly-Exploring Random Trees for real-time combined Exploration andPath Planning

    Uppsats för yrkesexamina på avancerad nivå, Luleå tekniska universitet/Institutionen för system- och rymdteknik

    Författare :Kalle Löfgren; [2023]
    Nyckelord :Robotics; RRT; ERRT; Exploration; Autonomous exploration; path planning; goal generation;

    Sammanfattning : The use of micro aerial vehicles (MAV) for civilian use such as exploration and inspection of varying structures, equipment and areas have garnered some interest as of late. MAVs have the mobility and agility to traverse three dimensional space quickly and access hard to reach areas where other alternatives would struggle, but a flying platform such as a MAV comes with it’s own set of distinct problems. LÄS MER

  3. 3. Playstyle Generation with Multimodal Generative Adversarial Imitation Learning : Style-reward from Human Demonstration for Playtesting Agents

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :William Ahlberg; [2023]
    Nyckelord :Imitation Learning; Reinforcement Learning; Game-testing; Imitationsinlärning; Förstärkande inlärning; Speltestning;

    Sammanfattning : Playtesting plays a crucial role in video game production. The presence of gameplay issues and faulty design choices can be of great detriment to the overall player experience. LÄS MER

  4. 4. Impact of HRTFs on Spatial Quality Perception of Environmental Sounds in a Virtual Environment

    Kandidat-uppsats, Luleå tekniska universitet/Institutionen för ekonomi, teknik, konst och samhälle

    Författare :Axel Svahn; [2022]
    Nyckelord :Spatial Audio; Head Related Transfer Functions; Video Game Audio;

    Sammanfattning : Spatial audio can greatly benefit players with more precise localization and larger panoramas in which sounds can be placed. Since headphones are being shown to have a large usage as a playback method for players, in turn raises the importance of being able to deliver spatial mixes through the medium. LÄS MER

  5. 5. Advanced Fieldline Rendering for Space Weather Visualization

    Master-uppsats, Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska fakulteten

    Författare :Måns Aronsson; Simon Karlsson Brefält; [2022]
    Nyckelord :;

    Sammanfattning : The Sun is vital for life on Earth, but its life-giving powers can just as well be threatening. It is constantly bombarding the solar system with dangerous radiation and plasma, which Earth’s magnetic field is protecting us from. LÄS MER